Quote Originally Posted by Carin-Eri View Post
Fell Court of Troia earlier - decent enough team, aside from the Red Mage. Didn't pull their weight, damage was medicore and the team wiped twice at Scarmiglione, partly due to the Red Mage's poor reaction to the mechanics. Red Mage apologised, saying that they were sadly aware that they were a burden to the team, and offerred to leave the instance in the hope that a competent player might replace them. Aside from one of the team replying "don't worry about it" there were no objections, so the Red Mage left.


And the Red Mage in question was me.
I've seen you come by here a few times, posting some pretty harsh messages about your own performance. I've never played with you, so I don't know how much of it is due to sheer exaggeration (listening to you, you're an extra mechanic all by yourself! )

That being said, two things:

- I can only speak from my own perspective, but I would never want a player who is doing their best to leave the group. Kicking and leaving is, for me, reserved for people who are really unpleasant and AFK people. And... I think many agree with me. We'll bitch sometimes behind our screen, but without particularly wanting you to leave, and without real venom. So don't give up your place so easily: explain, apologize if you feel it's necessary, but continue.

- Beware of self-flagellation. Another forumer has already elaborated before me, but if you have difficulties to manage the mechanics, then you are also part of those who don't have a global vision of the group... And of the origin of the damage that everyone takes. Being aware of your own shortcomings is one thing; taking responsibility for all the mistakes (when you have no idea) is another.

- One way to improve is to learn to prioritize mechanics. What are the ones that you must not take / miss at all costs? If you have to stop dps during this one, then stop dps, consolidate your understanding of those specific mechanics, and make sure you do them correctly.
For the others (the ones that do damage, but don't inflict OS): healers are there for that too. Dungeon content is usually a bit boring for a healer.... And honestly I like it when a player makes a mistake or two, it keeps me from falling asleep.