I think you don't understand, I didn't redefine "Popularity". I said that popularity is determined by the execution of something, not just the concept of or the idea of it. Like I said, I could take the concept of Draggo girls and make it far, FAR less popular with some changes. First, what's the driving concept behind Au Ra? Reptile/ demon race ... that's it. Does this scream "Popular"? In fact, the devs made them as "beastly" as they could without falling into the Viera/ Hrothgar head limit trap, so even if it doesn't seem like it ... Draggo girls are the most beastly females in the game until Hrothgals come.
So yeah, let's change somethings about female Au Ra that would be in line with the concept of "reptile/ demon person" but make them less popular.
What if ... they had huge, thick plates of scales covering the top half of their face (maybe even making it look like cracked porcelain!)? And along with that, what if the lower half of their face looked like Mileena's from MK? They would still be able to wear headgear, shockingly enough, because that's all a very human shaped head. What if instead of being demure, their animations were savage and tense? Instead of having elegant looking horns, theirs are now just as spikey and oversized as the males...
If you applied all these changes to them ... I'm 100% sure they wouldn't be as popular as they currently are, not by a long shot. They would still have the same idea behind them (reptile/ demon people) but very different reaches in popularity. Assuming you know what the devs WOULD do and how far they WOULD push something, and coming to the conclusion that the concept (Beast race) is already "niche" is a mistake imo. I'm sure I already see a race beast race in this game that would be "Popular" if made PC (Loporrits). So yeah, they can design them in a way that reaches/ appeals to a decent amount of people oooor in a way that makes just 5 people happy ... it's completely up to them. They don't have to be overly concerned with making them overly popular to still take this into consideration when designing them. Like I said, there's a difference between accepting that what you want to do might not be super popular annnd simply making something to be a niche within a niche. Like, there's a reason I don't think they're gonna look like Dulia-Chai
Truly, I'm not and never have been a fan of thinking that we can dictate or demand anything outta these devs to suit our wants/ expectations/ reasoning. Theorizing what they WILL do based on what they HAVE done is 1 thing, saying that "X is WRONG/ BAD and they shouldn't do it" is lame af to me.
Like 1 of your examples ... this bull/ cow coupleDOES look like the same race to me, the same way these two people and these Apes are of the same species/ race.
Like this ...
I have absolutely no problem with the devs taking the female Au Ra model and up scaling it to make feminine, thin, ballerina like elegant Hrothgals with flat b-cup-at-best boobs. That would actually be unique, all the women taller than Mid's are all stacked in boobs, and I can agree to an extent that it would show a different side to beauty by embracing something they haven't tried yet.
But the logic fails on me, I don't think of Hrothgar as "CATS that can talk" so saying that they shouldn't have boobs is just silly. If the devs want to make them small/ flat chested-yet-feminine af Ballerina types, then cool. But I'm not with saying that they should or shouldn't do something or how far they should or shouldn't go just to please my personal taste.
If they make Hrothgals have heads that are just stylized cat heads and have them look as trash as the males do in most shared hairstyles (in the EXPAC we're getting a graphics update no less) then so be it. If they make them Mithra I'm fine with that to. So long as they feminine, I'm sure I'll be happy.



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