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  1. #1
    Player
    Issaella's Avatar
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    Apr 2021
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    115
    Character
    Emmylou Sugarbean
    World
    Famfrit
    Main Class
    Summoner Lv 40
    Quote Originally Posted by vetch View Post
    Different people need different difficulties to have fun. Most people get bored when things are too easy for them, and frustrated when things are too hard.
    This is precisely that point I'm making, so I don't know what your argument is. The is no, what others have called here "mid-core" challenging content like there is in other MMOs. The Normals/Expert is faceroll and boring AF within a couple weeks, conversely everything above that requires so much energy/concentration/tolerance for frustration that it takes a massive effort just to engage with, not to mention the time commitment.


    Quote Originally Posted by vetch View Post
    You don't need to understand the appeal of hard content to respect that there's an audience for it. I don't understand the appeal of standing in Limsa posing.
    Where did i say that? What's hard for me is obv faceroll to 90% of the people in this thread. Conversely there are people who only ever do the story dungeons once with a Trust then afk in Limsa. I was just wanting some content that doesn't require my max effort for hours at a time just to clear on a weekly basis.

    Quote Originally Posted by vetch View Post
    Or is it the experience of easier fights themselves you want? Because FF14's syncing options offer a very broad spectrum of difficulty for re-playing old content. Regular Sephi EX can often be cleared in one lockout using normal sync with echo, for example.
    There is no reward for doing old content synced that I can't get in 2 minutes in the <lvl70 content or maybe 20 in the harder 70/80 stuff. Why would I do any of those without a reward? I already said the only reason i even engage with the Sav/Ex stuff at all is reward based.

    Quote Originally Posted by Semirhage View Post
    Because you're complaining on and on and on and on about nerfing hardcore content instead of asking for new midcore content. Then wondering aloud why people "misunderstand" you and say that you don't want hardcore content nerfed.
    Because obv they aren't capable of satisfying the desire for midcore content or I wouldn't be complaining. I don't know if it's resources or what, but there is little if anything to do endgame if you don't engage with Sav/Ex in terms of challenging content. All we every get is more and more challenging content that if you can't deal with it the conses is "f*** off or get better, we don't care which". I wouldn't ask for nerfs to existing content just to have something to engage with if they would actually design content I can engage with. Something like CLL/DR/Dal level difficulty without the high end actions that trivialize it would be what I am asking for.

    Quote Originally Posted by Semirhage View Post
    Do you see how this isn't you asking for a midcore, rather it's you demanding hardcore stuff get nerfed because you want a specific reward, and is therefore exactly what hardcore players accuse casuals of constantly demanding?
    I'm not demanding anything. I don't want it nerfed into the ground. I just want to be able to do it in a reasonable time-frame without playing PF failure roulette every week like I could UW pre-6.2. They can obv tune the numbers to make it more forgiving, the Sav people will forget about it just like the Ex as soon as it releases next week anyway.
    (0)

  2. #2
    Player
    Seera1024's Avatar
    Join Date
    Apr 2020
    Posts
    406
    Character
    Chymea Sum
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Issaella View Post
    I'm not demanding anything. I don't want it nerfed into the ground. I just want to be able to do it in a reasonable time-frame without playing PF failure roulette every week like I could UW pre-6.2. They can obv tune the numbers to make it more forgiving, the Sav people will forget about it just like the Ex as soon as it releases next week anyway.
    And what do you tell the players who wanted to experience Seph Ex as it was when it launched to the best the game can do? Which is where it's at now.

    Why does your preference supersede their preference?
    (2)

  3. #3
    Player
    Issaella's Avatar
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    Apr 2021
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    Character
    Emmylou Sugarbean
    World
    Famfrit
    Main Class
    Summoner Lv 40
    Quote Originally Posted by Seera1024 View Post
    And what do you tell the players who wanted to experience Seph Ex as it was when it launched to the best the game can do? Which is where it's at now.

    Why does your preference supersede their preference?
    They can do what everyone has been telling me to do - go play it synced, min ilvl. To your second point, because they get Sav/Ex literally every patch that is at that difficulty level and people who don't have the skill/time/patience to do that have gotten nothing since DR/Dal (before the action stacking trivialized it) except UW Unreal.
    (1)

  4. #4
    Player
    Saraide's Avatar
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    Jun 2021
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    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Issaella View Post
    Because it was in the last patch cycle.
    Then you have misunderstood the point of unreal. Unreal is supposed to provide the difficulty very similar to the original release. Ultima extreme was much easier on launch than sephirot extreme. Therefore the same has to be true for ultima unreal and sephirot unreal.

    Quote Originally Posted by Issaella View Post
    They can do what everyone has been telling me to do - go play it synced, min ilvl. To your second point, because they get Sav/Ex literally every patch that is at that difficulty level and people who don't have the skill/time/patience to do that have gotten nothing since DR/Dal (before the action stacking trivialized it) except UW Unreal.
    I told you to check out min ilvl no echo (MINE for short) because to me it seems that's the level of challenge you are looking for. This fundamentally does not work for people wanting to experience sephirot extreme like it was back when it released because since HW we have seen massive job changes, massive potency creep and new jobs that are simply not balanced for low level content.
    (0)

  5. #5
    Player
    vetch's Avatar
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    Aug 2022
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    back on my free trial account
    Posts
    462
    Character
    Discount Hrothgar
    World
    Zalera
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Issaella View Post
    This is precisely that point I'm making, so I don't know what your argument is. The is no, what others have called here "mid-core" challenging content like there is in other MMOs. The Normals/Expert is faceroll and boring AF within a couple weeks, conversely everything above that requires so much energy/concentration/tolerance for frustration that it takes a massive effort just to engage with, not to mention the time commitment.
    And you are trying to solve that problem by arguing that content be taken away from people who also have very little allotted to them, which is why your opinion is being disrespected constantly. There's nothing inherently wrong with your position of wanting mid-core gameplay; your conduct is just atrocious. If you had argued that perhaps there could be one fewer piece of hyper-casual content per patch cycle to allow mid-core players some development time you'd probably have 13 pages of people agreeing with you. Instead you're eyeing the few table scraps hardcore players have left and acting shocked when they get defensive.

    I'm not demanding anything. I don't want it nerfed into the ground. I just want to be able to do it in a reasonable time-frame without playing PF failure roulette every week like I could UW pre-6.2. They can obv tune the numbers to make it more forgiving, the Sav people will forget about it just like the Ex as soon as it releases next week anyway.
    Case in point. Intermediate skill players cannot do Hard-difficulty content in a time frame you call "reasonable" without it being eased up so far that it's no longer fun for Hard-level players, which may as well be 'nerfed into the ground'. You are asking for the hardest Unreal to be eased to the level of one of the easiest, which would effectively take Unreals away from players with more skill than you, and your newest argument for why that should be done is... an unsupported prediction that the first-wave Savage raiders will lose interest by next week (ignoring all the Savage-level players who don't have statics or didn't have time to play this week or have more attention span than a gnat). Atrocious behavior.
    (4)
    he/him

  6. #6
    Player
    Issaella's Avatar
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    Apr 2021
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    Character
    Emmylou Sugarbean
    World
    Famfrit
    Main Class
    Summoner Lv 40
    Why was is fine for UW Unreal to be midcore last patch so I at least had something to do that didn't fry my brain every week? And all the hardcore players weren't screaming for buffs while they did their Sav/Ult? But when I ask for the current Unreal to at least return to the same ballpark difficulty I'm trying to take something away from them when I now have nothing challenging to do that doesn't leave me feeling frustrated/angry every week. Whereas last patch I could at least enjoy my weekly Unreal clears and acquire some mounts/minions/cosmetics at a relatively slow pace.
    (1)

  7. #7
    Player
    Saraide's Avatar
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    Jun 2021
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    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Issaella View Post
    Why was is fine for UW Unreal to be midcore last patch so I at least had something to do that didn't fry my brain every week? And all the hardcore players weren't screaming for buffs while they did their Sav/Ult? But when I ask for the current Unreal to at least return to the same ballpark difficulty I'm trying to take something away from them when I now have nothing challenging to do that doesn't leave me feeling frustrated/angry every week. Whereas last patch I could at least enjoy my weekly Unreal clears and acquire some mounts/minions/cosmetics at a relatively slow pace.
    Again, unreal's purpose is not to be midcore. Unreal's purpose is to recreate the level of difficult that specific extreme fight had on release. Not every extreme fight over the years had the same level of difficulty.
    (5)

  8. #8
    Player
    vetch's Avatar
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    Aug 2022
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    back on my free trial account
    Posts
    462
    Character
    Discount Hrothgar
    World
    Zalera
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Issaella View Post
    Why was is fine for UW Unreal to be midcore last patch so I at least had something to do that didn't fry my brain every week? And all the hardcore players weren't screaming for buffs while they did their Sav/Ult? But when I ask for the current Unreal to at least return to the same ballpark difficulty I'm trying to take something away from them when I now have nothing challenging to do that doesn't leave me feeling frustrated/angry every week. Whereas last patch I could at least enjoy my weekly Unreal clears and acquire some mounts/minions/cosmetics at a relatively slow pace.
    Because, as you said yourself, they perceive you as wanting to take it away. Is it that hard to understand that, once given a toy, people don't want it taken away while they're playing with it?
    (3)
    he/him

  9. #9
    Player
    Issaella's Avatar
    Join Date
    Apr 2021
    Posts
    115
    Character
    Emmylou Sugarbean
    World
    Famfrit
    Main Class
    Summoner Lv 40
    Quote Originally Posted by vetch View Post
    Because, as you said yourself, they perceive you as wanting to take it away. Is it that hard to understand that, once given a toy, people don't want it taken away while they're playing with it?
    So it's fine to take Unreal away from me by massively increasing the difficulty, because I'm a filthy scrub who doesn't want to feel like they are taking a 3h organic chemistry final just to complete it? Since the new one is Savage level difficulty. It's just not fine to ask for it back? Because that's taking something away from people who already have a bunch similar difficulty content they can do. I just want to be clear one this.
    (2)

  10. #10
    Player Padudu's Avatar
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    Jan 2022
    Location
    Ul'dah
    Posts
    1,120
    Character
    Padudu Moro
    World
    Zalera
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Issaella View Post
    So it's fine to take Unreal away from me by massively increasing the difficulty, because I'm a filthy scrub who doesn't want to feel like they are taking a 3h organic chemistry final just to complete it? Since the new one is Savage level difficulty. It's just not fine to ask for it back? Because that's taking something away from people who already have a bunch similar difficulty content they can do. I just want to be clear one this.
    LMAO when did it become your unreal again? Dude you are acting like child protective services took away your child lmao
    (10)

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