Despite all the Yoshida-talk about Sanctuary not being for everyone I don't believe for a second that in his eyes it isn't the content that's supposed to keep players busy and logging back in until 6.3 and beyond. Obviously introducing such a blatant retaining system with timesink mechanics straight up from f2p mobile games to new players can both hurt their initial perception of critically acclaimed MMORPG with a mandatory subscription and unnecessarily slower their progress through already glacially paced MSQ. It makes too much sense to limit Island Sanctuaries to level capped players.

The Steps of Faith talk must be a meme though. It is unironically the worst designed duty in a game. No one likes pressing one button interactables instead of playing their job, or using the atrocious cannons. Now that the duty was also nerfed to make aforementioned gimmicks irrelevant it's a glorified target dummy with massively inflated HP. And you are playing a 1/3rd of a job at level 50. I definitely won't miss it.