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  1. #11
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by IDontPetLalas View Post
    That hasn't been my experience in any game in which I've played a healer, nor would I want it to be my experience in this one- by the way in all of those other game healers had many options , such as through skill tress- to both heal and do damage. This game has been far more simplified in that aspect than it used to be,
    It's helpful if you give detailed examples of how healer classes and encounters were designed in those other games so others can understand where you're coming from. People find it too easy to say "other games aren't like this" but then can't express an actual difference between the two.

    If SE is going to improve on healer design, what game should they be looking at for an example?

    Quote Originally Posted by ForteNightshade View Post
    Evidently not considering the healer population hasn't budged in years despite their constant dumbing down. The dev team is not infallible here. After all, this is the same team which openly admitted they didn't balance Bard and Machinist around the piercing debuff yet were baffled why both were incredibly overpowered.

    Regardless, even if we do take that at face value. You're essentially justifying them having a boring gameplay for 1/3 of the playerbase because a portion want to watch Netflix. That's a terrible philosophy.
    Healer numbers rarely budge in any MMO because most players are more interested in seeing huge damage numbers splashed across the screen over having to watch health bars and debuffs/buffs on party members. No matter what's been tried, it's hard to get players to try out the role that's perceived as having more responsibility. Tanks also have frequently suffered from this, though to a lesser degree.

    Perhaps the real solution is to give DPS additional responsibility beyond watch the boss and move out of mechanics as they DPS. Tanks have the added responsibility of handling their mitigation as they DPS. Healer have the additional responsible of keeping party HP at accepting levels and then DPSing if they have the free GCD (or oGCD if available). What additional responsibility has been given to DPS?
    (4)
    Last edited by Jojoya; 08-08-2022 at 10:08 AM.