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  1. #1
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,701
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Sesera View Post
    Only SE knows if healer changes is good or bad for the game players can only speculate so lets not claim "its good" because you like the change or "its bad" because you don't.

    Also healthy mmo are the worst game for a challenge when it comes to content made for everybody.
    We do have statics though, In 2018 there were about 630k active characters and on average each healer had around 420k people who had it at level 70, now we have about 930k active characters and each healer has about 650k people who have it at 90

    So the endgame proportion of healers has not changed since the ShB changes, but job satisfaction has gone down the drain
    (5)

  2. #2
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Supersnow845 View Post
    We do have statics though, In 2018 there were about 630k active characters and on average each healer had around 420k people who had it at level 70, now we have about 930k active characters and each healer has about 650k people who have it at 90

    So the endgame proportion of healers has not changed since the ShB changes, but job satisfaction has gone down the drain
    The metrics that you quoted don't tell the whole story. Someone can level a job for any number of reasons, such as achievements (e.g. role quests), it's more painful but more accurate to look at how the job is geared and who often that job is taken into specific content, or to survey users and ask them what job is their main. In the case of healers, for example, i would be that there are a lot of ASTs that might be leveled, but inactive - or there might be a significant percentage that are played in PVP but not at all in PVE.
    (2)

  3. #3
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,701
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by IDontPetLalas View Post
    The metrics that you quoted don't tell the whole story. Someone can level a job for any number of reasons, such as achievements (e.g. role quests), it's more painful but more accurate to look at how the job is geared and who often that job is taken into specific content, or to survey users and ask them what job is their main. In the case of healers, for example, i would be that there are a lot of ASTs that might be leveled, but inactive - or there might be a significant percentage that are played in PVP but not at all in PVE.
    Looking at how much it’s taken into fights isn’t viable because square locks content to require 2 healers, healers are also de-prioritised with gear progression so they have that working against them as well

    If the proportion of people playing the role hasn’t changed how is that not an argument that the rework is not doing what they want especially since job satisfaction has gone down
    (1)