Quote Originally Posted by Silhart View Post
I've been giving them a chance since ShB, but it's hard to share your optimism when SE continues to cut away what little thought the jobs have left. To name a few non-Kaiten examples:
- DNC Flourish procs now exist independently, removing the need to plan ahead to prevent drifting Flourish & overwriting procs.
- NIN Doton opener got axed
- We lost more cones for circle AoEs
And this is all stuff that happened in 6.1. If I talk about Monk losing nearly all of their positionals, the state of healers since ShB, or -shudders- Summoner, I think I'm just going to make myself sad. These trends are worrying, and there's nothing to indicate that this DRG rework will be anything but a net loss for the job. But hey, if they can convince me that removing buttons will somehow add depth to DRG's gameplay, then I'll wait and see. I doubt it, though.


Give me a break. Why are people acting as if removing buttons and giving them back years later is any better than, you know, not touching the god damn buttons in the first place? Let's stop pretending we're actually gaining anything here.

If this is how expansions are going to be handled going forward, then I'd rather get no changes at all. That is much preferrable to pruning my job and forcing me to wait until next expansion for what will ultimately be another generic damage oGCD/combo extension. Awesome, glad I waited two whole years for something I already had. Give me a fucking break, SE. I've seen it in WoW; it's not going to work here.
Because you aren’t the only person who square is designing for, they need to attract more people to the job in the future and leaving every job in a static “well we can’t change anything so you get potency upgrades every expansion” is the absolute death keel for design creativity

In every single one of these threads nobody has ever explained to me a viable expansion to DRG’s combo they could put in that wouldn’t break the job, it’s always just “the jobs fine”, yes but fine isn’t going to cut the mustard because it has to be expanded upon every expansion, I’d rather a full rework than 10 years of potency upgrades or 10 years of “delete stardiver because it doesn’t fit, next expansion out stardiver by a different name back in” which is about the only options DRG has left right now