Quote Originally Posted by Kolsykol View Post
snip
I've been giving them a chance since ShB, but it's hard to share your optimism when SE continues to cut away what little thought the jobs have left. To name a few non-Kaiten examples:
- DNC Flourish procs now exist independently, removing the need to plan ahead to prevent drifting Flourish & overwriting procs.
- NIN Doton opener got axed
- We lost more cones for circle AoEs
And this is all stuff that happened in 6.1. If I talk about Monk losing nearly all of their positionals, the state of healers since ShB, or -shudders- Summoner, I think I'm just going to make myself sad. These trends are worrying, and there's nothing to indicate that this DRG rework will be anything but a net loss for the job. But hey, if they can convince me that removing buttons will somehow add depth to DRG's gameplay, then I'll wait and see. I doubt it, though.

Quote Originally Posted by Supersnow845 View Post
Correct the job is fine right now but there is functionally nothing that can be done to it in the future, the job is far too static and far too rigid, something has to give and it’s going to give soon, a job can’t stay in its current form forever no matter how much you like it
Give me a break. Why are people acting as if removing buttons and giving them back years later is any better than, you know, not touching the god damn buttons in the first place? Let's stop pretending we're actually gaining anything here.

If this is how expansions are going to be handled going forward, then I'd rather get no changes at all. That is much preferrable to pruning my job and forcing me to wait until next expansion for what will ultimately be another generic damage oGCD/combo extension. Awesome, glad I waited two whole years for something I already had. Give me a fucking break, SE. I've seen it in WoW; it's not going to work here.