Quote Originally Posted by Silver-Strider View Post
The thing is, the majority of those effects were attached to DPS spells
Stone 1, Stella and Miasma were all skills that did damage but also had a Heavy Effect.
Shadowflare was a ground based DoT that applied a Slow effect to every enemy inside the dome
Fluid Aura was a Knockback that did damage.

So there's nothing wrong with adding DPS spells either.
good lord its like the entire point i'm trying to make went over your head. the whole point was giving healers something other to do than healing that isn't being a dps in all but name. so i offered adding support spells, not more dps spells as an alternative solution.