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  1. #781
    Player
    Avoidy's Avatar
    Join Date
    Jun 2020
    Posts
    1,259
    Character
    Chadhadai Oronir
    World
    Balmung
    Main Class
    Ninja Lv 83
    Quote Originally Posted by QooEr View Post
    curebots that spam medica or succor endlessly and then complain theyre "solo healing" everything when in reality theyre not even letting me use my ogcds, lets be real here.
    man I hate when I've got earthly star already down, and a raidwide goes out, and I'm giving it a couple seconds for it to rollover so I can pop the thing and heal everyone up, and then the whm in the group ruins it by dumping medica 2, and then medica 1 for some reason, and then an assize. or when I'm letting my regen do its work and get everyone back up, and then the cohealer heals everyone to full. it's frustrating. i'll see their medica2 doing its work and i'll let it, but you know what they'll do? they'll drop an asylum too. Or a medica 1 (again, why) or some lily burst heal, because they don't even trust their own heals to get the job done I guess.

    I just dps now. But when I do that, guess what happens. I die to mandatory cleansable doom mechanics (ty dun scaith!), or we wipe because both healers got themselves killed. I basically can't win unless I play bard and just esuna myself or w/e
    (5)

  2. #782
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,831
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Lilapop View Post
    my point was my point. heal. generally use everything in your kit, i'm not memeing lol
    If you were using your full kit, outside of solo-healing more difficult content, said healing would in no way detract from your Malefic spam.



    Given the devs' refusal to make content require a greater portion of at-offensive-cost healing (short of wasting one's free healing kit), the only way to meaningfully affect gameplay would be to affect their activities outside of healing, since that is literally all that exists for one's GCDs once playing optimally.

    I certainly don't agree with that direction; I do think we should be back to having more to heal. But if this is what we're stuck with due to the devs insistence that one should be able to get by as a healer when ignoring 90% of their buttons and 90% of what they ought to be doing... then that's that.
    (5)
    Last edited by Shurrikhan; 06-19-2022 at 05:31 AM.

  3. #783
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Pretty sure Stoneskin II, the AoE Stoneskin, could only be used outside of combat...

    But yes, it was spammable, and on a tank it was pretty decent absorption if cast by a WHM (then worth 18% of target HP, up from 10%).
    Stoneskin 2 wasn't usable in combat but Stoneskin 1 could still be applied in combat and was required for certain mechanics, like Prey in T10 of Coils and was useful to help mitigate Teraflare in T13 because it could stack with Addlo/Succor.
    (1)

  4. #784
    Player
    anhaato's Avatar
    Join Date
    Jul 2021
    Posts
    484
    Character
    A'nhaato Tia
    World
    Ultros
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Lilapop View Post
    not sure who's been advocating for overhealing, since it isn't me.
    Then surely you understand that usually not everything in the kit will be used in a fight, or as little as once per fight. Can't spend CDs on damage that isn't going out. And even if it is, congratulations, you're solo healing now. Hope your cohealer doesn't get too mad I guess.
    (4)

  5. #785
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,831
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Silver-Strider View Post
    Stoneskin 2 wasn't usable in combat but Stoneskin 1 could still be applied in combat and was required for certain mechanics, like Prey in T10 of Coils and was useful to help mitigate Teraflare in T13 because it could stack with Addlo/Succor.
    Gotcha; I just misread the intent of "on everyone," since having so much consecutive downtime to do that was pretty rare.




    Also, sorry for the tangent, but... why do some shields still replace each other and others not when they could just deal with the available exploitation of stacked shields by simply... have only a single spammable shield be consumable in any given hit (using the largest, next largest, and so on)?

    Got three shields (Galvanize, Catalysis, and Eukrasian Diagnosis) at once? Cool. But the tankbuster('s first hit) is still only affected by the largest, and the others at most help against whatever follows.

    They ought to at least typify the likes of Galvanize and Eukrasian Diagnosis in that way so that one doesn't replace weaker shields with stronger ones so long as they have a different name; allow any number of them to be stacked, but as it'd only matter against consecutive hits (instead of stacking benefit against OHKOs), it wouldn't be uniquely useful and therefore not exploitable.
    (2)
    Last edited by Shurrikhan; 06-19-2022 at 05:38 AM.

  6. #786
    Player
    MintnHoney's Avatar
    Join Date
    Sep 2015
    Posts
    903
    Character
    Aylin Bielawska
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Shurrikhan View Post
    Also, sorry for the tangent, but... why do some shields still replace each other and others not when they could just deal with the available exploitation of stacked shields by simply... have only a single shield be consumable in any given hit (using the largest, next largest, and so on)?
    Spaghetti Code, muh servers, "we didn't know this was an issue," etc.
    (2)

  7. #787
    Player AwesomeJr44's Avatar
    Join Date
    Apr 2020
    Location
    Amaurot
    Posts
    1,128
    Character
    Marel Nobelle
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Lilapop View Post
    if i want to heal, i'm going to play a healer a prioritize keeping people alive and not let half the party die for a singular attack that should be less than the actual dps attacks
    If you're 'letting half the party die' because you did one dps spell, either you or the other party members are doing something VERY wrong. What I'd wager you're doing is overhealing. You probably don't have faith in your tanks and DPS so you heal them a lot more than you need to, thinking that you're preventing them from dying when you really aren't. Healers and tanks are both designed for the healer to be doing DPS spells often. In fact, a good healer will cast MORE damage spells than healing spells in the typical instance.

    If you're healing when you don't need to, you're objectively a bad healer, and if you're choosing to do this intentionally, you're objectively a bad player. (EDIT: When I say this, I mean CONSISTENTLY doing this. Obviously even the best healers make mistakes)
    (12)
    Last edited by AwesomeJr44; 06-19-2022 at 06:39 AM.

  8. #788
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Lilapop View Post
    but if we have shield healers like sage, then why does white mage need to be the most potent healer and a shield healer?
    Ah. The "WHM is the strongest healer" meme.

    *AST vigorously twerking in the background*
    (10)

  9. #789
    Player NekoMataMata's Avatar
    Join Date
    May 2022
    Posts
    1,849
    Character
    Feline Good
    World
    Halicarnassus
    Main Class
    Paladin Lv 50
    Quote Originally Posted by Shurrikhan View Post
    Returning to having more than a mere 2-3 rotational single-target spells that aren't (virtually never used) heals, as not to spend 91.7% of GCDs on a single button =/= "turning healers into DPS".

    Or is, say, 5 offensive/supportive GCDs somehow the equivalent to having a full kit of them?


    The devs refuse to give us more to heal.
    The devs refuse to give us any support beyond mere shallow %dmg buffs.

    So what else, then, is left if we want to use more than a single button for over 90% of our GCDs and the majority of our CPM (all oGCDs, pots, and Sprint also included) on that single button?
    You seem to be forgetting that in this current situation adding a full rotation is essentially turning healers into a DPS.

    Maaaaaybe if content was balanced properly so healing was actually more necessary it wouldn't be as you'd be balancing heals with DPS. But content isn't balanced for healers right now. Giving them even a single rotation is basically turning them into the party's third dps right now.

    Ignoring the root of the problem is only going to make the issue worse over time.
    (0)

  10. #790
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by NekoMataMata View Post
    You seem to be forgetting that in this current situation adding a full rotation is essentially turning healers into a DPS.

    Maaaaaybe if content was balanced properly so healing was actually more necessary it wouldn't be as you'd be balancing heals with DPS. But content isn't balanced for healers right now. Giving them even a single rotation is basically turning them into the party's third dps right now.

    Ignoring the root of the problem is only going to make the issue worse over time.
    So why do Tanks get a rotation if they aren't DPS? Get that double standard crap out of here.
    (16)

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