Funny you said that, seeing how current design trend in the last 7-8 years of the game actually in line with my reasoning and run completely opposite to yours ... so whose opinion you think are inconsequential? If mine is, than what should we call yours?
I'll tell you what I don't miss. I don't miss the constant bickering and party breakup over enmity when tank dancing was a thing. I don't miss the day where I had to constantly worry about what my co-healer doing. You know, I main an AST these days, and I don't even mind having WHM as a co whenever I'm on SGE. Despite their meme status of glare mage or the blood lily meme, they are far better the era of "stone mage" when healer DPS was more ... interesting according to some of you.
If you want to argue those days were more
interesting, sure I can give you that. But I'm not sure if they were more
fun dealing with all the shenanigans back then, the class may not be as "interesting", but PF experience these days are mile better than it was 2 expansion ago, and for me, that's more
fun. As for how we get here, well, I already state my
inconsequential take on it. :P
Well, you know life is never about getting what you want just because you screaming for it from the top of your lung. Often time your behavior is observed, and life will give you what you "deserved", whether you like it or not. And of course, the "you, we, our" here are used in the context of an MMO. Maybe all of my reason sounds nonsense to you because it doesn't apply to you ... fair. But hey, if they applies to the majority of players ... than guess what, that's all that matter.
That's why I have been using the word "community" in my post. The current status of healer may not be what the community want, but given pass behavior and performance,
it is no less than what the community deserve.
And I honestly don't think it will change unless the meta mentality of the community change.