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  1. #11
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,636
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by MintnHoney View Post
    From where I'm standing, your reasons are inconsequential and fail to take in the account any sort of nuance for learning, at the very least, but for other reasons as well.
    Funny you said that, seeing how current design trend in the last 7-8 years of the game actually in line with my reasoning and run completely opposite to yours ... so whose opinion you think are inconsequential? If mine is, than what should we call yours?

    I'll tell you what I don't miss. I don't miss the constant bickering and party breakup over enmity when tank dancing was a thing. I don't miss the day where I had to constantly worry about what my co-healer doing. You know, I main an AST these days, and I don't even mind having WHM as a co whenever I'm on SGE. Despite their meme status of glare mage or the blood lily meme, they are far better the era of "stone mage" when healer DPS was more ... interesting according to some of you.

    If you want to argue those days were more interesting, sure I can give you that. But I'm not sure if they were more fun dealing with all the shenanigans back then, the class may not be as "interesting", but PF experience these days are mile better than it was 2 expansion ago, and for me, that's more fun. As for how we get here, well, I already state my inconsequential take on it. :P

    Quote Originally Posted by Semirhage View Post
    Thank god Yoshida sees that we could possibly be distracted if we have more to do than Glare Glare Glare Glare Glare Glare Glare Glare Glare Glare Glare Glare in all content, all the time. I'm so stupid that I couldn't possibly pay attention to anything more complex than 111111111111111 for 90% of an encounter. If I slip up for even half a second in this riveting gameplay, a DPS or a tank might possibly have a slightly less fun time, and we ALL know whose good time is the only important metric in the room. Back to the healer pit with us, 1111111111 is real good game design and we WILL like it.

    Well, you know life is never about getting what you want just because you screaming for it from the top of your lung. Often time your behavior is observed, and life will give you what you "deserved", whether you like it or not. And of course, the "you, we, our" here are used in the context of an MMO. Maybe all of my reason sounds nonsense to you because it doesn't apply to you ... fair. But hey, if they applies to the majority of players ... than guess what, that's all that matter.

    That's why I have been using the word "community" in my post. The current status of healer may not be what the community want, but given pass behavior and performance, it is no less than what the community deserve.

    And I honestly don't think it will change unless the meta mentality of the community change.
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    Last edited by Raven2014; 06-19-2022 at 08:43 AM.