Admittedly, my take on these are probably the more odd. Simply put, I feel like SCH's toolkit capitalized far better on what themes it transposed from Arcanist that it ever managed to capture any of the metaphors of Orator (as per the theme dominant across non-ENG skill names).
Let me explain. Arcanist was originally introduced as a job without any aspected magics, what many fantasy series might variously call "primary" or "primal" or "Greater-Wheel" magics, limited instead just to "Lesser-Wheel" manipulations -- essentially, meta-magics. They primarily adjusted aetheric densities as could harden, still, or energize highly localized systems (as small as a single organ) of said Aether. Ruin simply propelled an orb of densified aether. Bio and Miasma were each no longer a poison, but simply unaspected magic, inducing aether sickness by destabilizing said aether's passage among an opponent's body.
From there, SCH and SMN diverged in an oddly fitting way. SMN opened channels in the worldaether to summon archons of particular elements and thus get around its restrictions by funneling its universal but unaspected magics through its summons and capitalize upon those summons through Aethertrails (filling a void of aspected aether through its universal, unaspected magics). SCH instead learned how to capitalize upon its understanding of pooling aether deliberately, allowing its resonance, reinforcement, or whatever one may call it to galvanize the initially spent mana (essentially, channeled/resourced aether, a bit like the difference between work and energy).
(And, of course, we got to see how a pairing of archetypes, world aether, and metamagics/unaspected magics created the mana plague among the Nymians, another interesting pairing between those two identities. The problem of shared EXP aside, the pairing was actually pretty damn neat.)
What was sad to me was simply how little SCH's addition, though, was capitalized upon. Rather than investing fully in that idea, it was applied simply to one skill, Adloquiem (then merely a Stoneskin-heal hybrid but at flat, rather than target-maxHP-dependent, shield value), and given the wrap.
But what if it had gone further?I'd have loved to see them take those aspects and run with them, creating distinction even to the point of memery: "Nothing can oom a SCH, save for the SCH itself." I'd loved for them to have used all that, and more, to make SCH both all the more wildly bursty, deliberate, and preemptive.
- What if we could take the extra mana pushed into an enemy (say, via Ruin casts, etc.) and bring it... to a boil, not just destabilized but seemingly opposed aether conflicting actively within an opponent (as with, to a degree, the Nymians when struck by their plague)?
- What if we could pump shittons of MP into an ally and detonate that (into a healing pulse or whatever else) later?
- And, befitting that, what if we had far more control over our MP, if Aetherflow, Aetherpool, and Mana-galvanizing were all deep and integral components of its play?