well.. broil (and 気炎法) allude to the idea of a heated argument, with a bit of a punny nature in both languages too, so the fire element does tie in pretty nicely. the only thing i would say is missing thematically is the argument part. but the one-sided nature of ffxiv combat kind of makes it hard to tie-in since arguments are by nature two-sided.
if i really wanted to put the rhethorical part of broil's themes, maybe broil could be used as something that is procced when you take damage, thus somehow making the argument heated (similar to cold fog). or maybe when youre low on hp or some other resource. or if those are problematic with ffxivs encounters it could still work as something that you build up to since arguments dont really start heated right off the bat. i dont think broil works as a one-off nuke more than as a spam phase however, since heated arguments last a while. (would this be ripping off fell cleave ??)That could be as a rarely used nuke spell, a pretty frequently used GCD, or still as the primary filler. Just... what do you imagine it might be?
aether is so vague in ffxiv's world that aetherflow might just be called "something-flow".... given how its a "flow" that you can "pool" though, i guess it could make sense if its a resource that is built both passively and proactively as more aether flows through the scholar. in that vein it would actually make more sense if energy drain granted aetherflow instead of spending it. i'll admit im fond of the idea of taking damage (or shields breaking) proccing things, so maybe you could build aetherflow from that as well. using pooled aether could mean basically anything, so... i dont know. (i also dont quite understand what the difference between your MP and your "aether" would be at that point. i suppose you could merge them and fully use MP alone as your main resource)Second, what, if there were no precedents beyond the name and that it was originally introduced alongside "Aetherpool," do you imagine "Aetherflow" even ought to be? What ought it refer to? If you could imagine a totally different mechanic for that name that'd nonetheless fit SCH (and, ideally, interestingly), how might that work?
the scholar quests dont actually tell us too much from what i remember, other than they are strategists that also fought alongside the nymian marines, lifting their spirits or something. for some reason lily is there too. and arcanists kind of dont really have much to do with nymian scholars at all to begin with. i mean where does bio even come from now that they retconned arcanist?
i suppose you could see it all as a scholar being knowledgable about many different techniques, which results in these eclectic abilities all around. however none of that is particularly evocative of any specific gameplay mechanic to me.
call me cynical or apathetic but i dont think us musing about what could be would do much good since Squenix is ultimately the one who implements things.I ask because, if we able to go a decently different direction with either, we could already massively shake up and provide further considerations within SCH's offensive playflow, even without requiring many extra buttons.
i havent played WoW so im afraid not.P.S. Not the greatest example --merely the least terrible analog I can think of to one spitball idea floating through my mind at present-- but... have you ever played an Arcane Mage?



Reply With Quote


