ah, i guess i misunderstood as just one Or the other, but not necessarily both. tbh these forums are really hard to follow, theyre less like a forum and more like a bunch of posts.
naur it was definitely a gain on single target. you dont really need an archive, just find some old footage. https://www.youtube.com/watch?v=i5CKRr89YFs
i also miss the animation, it was so satisfying and the little variety in animation added to the fantasy too.
i think suitable replacement for dots is what blue mage has-- those weird GCDs with a longer cooldown. theyre like dots in the sense that they are GCDs and you cant spam them, but theyre unlike dots in that theyre literaly not dots. i think getting more skills like those would be neat. phlegma is already this, but we kinda need more than just 1 if its going to be any interesting to use imo (like blu).
i do think thatd be a good idea, but i would personally at least see whm get *something* else. not something huge, just something simple on the surface that you can optimize a bit, so its damage ceiling can be closer to the others without people complaining about the effort : performance ratio. theres a lot of subtle optimization that goes over most people's heads. e.g. a dancer can switch their dance partner around for maximum benefit (nin has a higher burst, blm has higher sustained dmg). ast can hold cards for reopeners, etc. i wouldnt necessarily want whm to have like some big overarching rotation, just a simple trait or buff or extra attack that lets you squeeze a bit more damage with a little planning. like if, idk, using certain skills gave you a proc or a cd reduction on assize, or a trait like thundercloud.
i dont think many people wouldve even considered stb whm to be hard or distracting by any metric, which is why i think even the tiniest depth beyond dia glare would be for the better.
ive always thought healers could have like the arr class version of a job's rotations, especially the ranged and casters. theyre very simple and theyre decently entertaining.
archer is just 2 dots + a proc + a short ogcd .
thaumaturge is 1 dot + fire / blizzard spam + transpose
arcanist has that 3-phase rotation thing