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  1. #31
    Player
    Bureda's Avatar
    Join Date
    Jan 2022
    Posts
    246
    Character
    Bureda Ghodhand
    World
    Phoenix
    Main Class
    Rogue Lv 100
    Petite and Ransu have got to be the biggest clowns in this community. Going through my history quoting a PVE thread in a PVP section. Yikes. This is not a bait.
    (2)

  2. #32
    Player
    Petite's Avatar
    Join Date
    Jul 2014
    Posts
    373
    Character
    Petite Poutine
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Bureda View Post
    Petite and Ransu have got to be the biggest clowns in this community. Going through my history quoting a PVE thread in a PVP section. Yikes. This is not a bait.
    No answer to my rebuttal though.

    /C O P E
    ¯\_(ツ)_/¯
    (2)
    Last edited by Petite; 05-29-2022 at 04:01 AM.

  3. #33
    Player
    Likethewind's Avatar
    Join Date
    Sep 2016
    Location
    Ul'dah
    Posts
    51
    Character
    Shiroro Hiruru
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    blm is fine now
    (0)

  4. #34
    Player
    Vatom's Avatar
    Join Date
    May 2020
    Posts
    510
    Character
    Vatom Basilisk
    World
    Midgardsormr
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Gserpent View Post

    There's a reason WHM falls off *hard* in favor of AST in high skill games.
    Holy crap people are noticing AST is good though I was the only one
    (0)
    Free the Glam!, Duel Pistols (Gunner)?

  5. #35
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Vatom View Post
    Holy crap people are noticing AST is good though I was the only one
    It feels that way when you talk to people but if you look at actual play rates, AST is through the roof, especially among top 100's. It's overpowered and by far the healer best-suited to carrying weak players. I prefer SCH because I hate how clunky Double Cast feels but there's no denying that AST is *way* stronger. Being able to dump 28k AOE damage plus Heavy, Bind, and the Macrocosmos effect is basically a WHM LB burst cycle every 30 seconds.
    (2)

  6. #36
    Player
    Jettinson's Avatar
    Join Date
    Feb 2021
    Location
    Ul'Dah
    Posts
    792
    Character
    Ivan Moondiver
    World
    Alpha
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Gserpent View Post
    It feels that way when you talk to people but if you look at actual play rates, AST is through the roof, especially among top 100's. It's overpowered and by far the healer best-suited to carrying weak players. I prefer SCH because I hate how clunky Double Cast feels but there's no denying that AST is *way* stronger. Being able to dump 28k AOE damage plus Heavy, Bind, and the Macrocosmos effect is basically a WHM LB burst cycle every 30 seconds.
    I think Dual Cast being like that is good, it forces commitment on your spells.

    Either way Astrologian is the most fun healer I used in pvp. Even the cards are just good enough for their rng.
    (0)

  7. #37
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Jettinson View Post
    I think Dual Cast being like that is good, it forces commitment on your spells.

    Either way Astrologian is the most fun healer I used in pvp. Even the cards are just good enough for their rng.
    Yeah, I don't suggest changes to it, it's just annoying. IIRC it breaks on *any* ability usage between spellcasts - losing your second Gravity because you habitually tap Sprint feels awful. But that's fine, it's definitely a skill ceiling sort of thing.

    I kind of wish they'd buff Ewer slightly, maybe give it a small shield or like 5% DR or something so that it's not completely useless as an opening draw - or give us Undraw to refund part of Draw's cooldown. But any buffs of any sort to AST would need to coincide with reverting the Macrocosmos buff and probably nerfing Aspected Benefic's cure potency (regen/shield potency is fine but 10k cure potency is way too high.)
    (0)

  8. #38
    Player
    Cheremia's Avatar
    Join Date
    Jun 2017
    Posts
    477
    Character
    Awashio Sazanami
    World
    Balmung
    Main Class
    Bard Lv 100
    Quote Originally Posted by Gserpent View Post
    Yeah, I don't suggest changes to it, it's just annoying. IIRC it breaks on *any* ability usage between spellcasts - losing your second Gravity because you habitually tap Sprint feels awful. But that's fine, it's definitely a skill ceiling sort of thing.

    I kind of wish they'd buff Ewer slightly, maybe give it a small shield or like 5% DR or something so that it's not completely useless as an opening draw - or give us Undraw to refund part of Draw's cooldown. But any buffs of any sort to AST would need to coincide with reverting the Macrocosmos buff and probably nerfing Aspected Benefic's cure potency (regen/shield potency is fine but 10k cure potency is way too high.)
    Ast is fine with having a bad card that isn‘t for every situation.

    Having a card for every situation would be boring.

    Ewer IS the worst card if your team yolo‘s in alone and all, but it is a nice card to get if your team doesn‘t do that.
    Its incredibly nice if your team can take care if themself and for prolonged fights ( say enemy team does the yoloing in and does some chipdamage).

    I usually resort to recuping myself instead of using my benefics because i‘m usually not the prime target (can‘t catch me on the crystal if my team is good), so having an ewer for self sustain is really nice.

    It‘s really fine if one out of three cards is situational and a smart team can be very resiliant with getting mp fed.

    Ast is already strong enough, every card being good always would really straightup make it op. Don‘t need that.
    (0)

  9. #39
    Player Necrotica's Avatar
    Join Date
    Jul 2019
    Posts
    619
    Character
    Dolly Derringer
    World
    Jenova
    Main Class
    White Mage Lv 90
    They are not trying to balance PVP. The devs are sick of having it in the game. The point of all this is to make it so broken, so hated, that they can justify removing it completely.

    That or they are just REALLY incompetent.
    (0)

  10. #40
    Player
    Nanne's Avatar
    Join Date
    Nov 2018
    Posts
    446
    Character
    Piush Stumbleine
    World
    Shiva
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Likethewind View Post
    blm is fine now
    If fine means that its way above every job in the mode and that even the devs said that they overbuffed it badly
    (1)

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