You're defining escape differently than me. Stealth is largely unreliable if you are being actively attacked when you teleport. If it breaks - and it probably will - you're just going to have the MNK or whatever dash right back to you and keep thumping you. It is an *excellent* skill but it's not a very good escape skill because its escape component is so unreliable. It's basically on par with Elusive Jump (more flexible but EJ breaks binds and snares.)
I mean, yes? You can literally just do the math, or just fire up ACT and spend a few minutes thumping target dummies. NIN has generally the lowest DPS of any melee, especially sustained, and that DPS becomes even lower if you force out a Meisui or Huton. NIN can do solid burst (typically Bunshin-Fuma-Mug-Edge-Assassinate-Hyosho) but their sustained DPS and DPS over time is substantially lower than MNK's and is equivalent at best to, say, RPR or SAM. NIN is also extremely twiggy if they go full nova and blow everything on burst - you're burning both mudras and your teleport to try and maximize damage output, which means you're meat for whoever wants you if it fails (or even if it succeeds, you might just get merked in return and turn it into a 4v4.)No.
- NIN’s 1-target burst very potent with a simple Bunshin>Assassinate>Mug>Mudra setup;
- NIN can AOE very well because of Goka being a 20K AOE dot;
- If their team is focusing a target, a NIN can simply Mug>Forked Raiju>Fleeting Raiju them for an instant 4 seconds-long double-stun, leading to an easy kill or a Purify burn.
- NINs worth their salt fight out of melee range 90% of the time which makes them the safest melee to play, especially when you consider shukuchi.
- Finally, if you don’t think NIN’s LB is a little busted, you’re probably a NIN main.
You're right that NIN generally spends a lot of time at a distance throwing darts at people, but that's because they kind of have to. They aren't designed to get stuck in and things often go poorly for them when they do. At least compared to, say, a MNK. NIN LB is completely fine. 90 sec charge cycle and it doesn't snapshot, which means you can just pop a heal while the cast animation is firing off and the NIN just gets to pound sand unless their team can kill you in the few seconds Death Link lasts. Yes, it is *amazing* at sweeping, but that's literally NIN's job. They were a sweeper before and they are a sweeper now, too. If they have LB or are about to have it, play defensively and keep your HP topped up. Don't be greedy. It's fine.
Because you refuse to look at things holistically. WHM LB is incredibly overloaded because the rest of their kit is *garbage* compared to every other healer's. They get LB and they get polymorph and no one gives a shit about the rest because it's so forgettable. SCH, AST, SGE all have vastly superior kits to WHM and, arguably, have better LBs as well (SCH and AST are basically "we win this fight if you don't snap my neck right now") but on twice the charge cycle.I won’t entertain this statement.
There's a reason WHM falls off *hard* in favor of AST in high skill games.