I'd rather deal with a blm that can be easily one shot with several different combos from different dps because they have some of the lowest hp in the game than deal with a ninja that can hold onto their LB for 10 seconds after using it and chain the hell out of it.

They really need to nerf ninja's ability to survive and reduce death links to at most 5 seconds or 10 seconds use after the first one and not have it refresh


Maybe true in their minds or not but why would you put money into something that you hate. Only the PVP community ask for more content and before now there weren't that big and even now I would say its only going strong because SE didn't give any other major content.
So I have to disagree I think they want to make something good but they aren't riot and they aren't blizzard
They don't have alot experience in that field and I think they don't have alot of Devs on it either
The fact that they are even giving more patches amazes me
Also people forget League wasn't balance in 2 months Overwatch wasn't balance in 2 months neither was WOW
If your pissed give it sometime, I would say don't play but this is pretty much what most people have so for now
maybe master this so when does get balance you can adjust faster then other players and 1v 9
But thats my take you can do what you want IDC
Free the Glam!, Duel Pistols (Gunner)?
^ bout sums it up.NIN: Highest versatility, and *by far* the lowest DPS of any melee. It's fine.
WHM: Polymorph is fine. No damage, doesn't prevent you from moving, long cooldown. LB is fine, WHM's kit between LBs is garbage compared to every other healer's, they are wholly reliant on landing big LB hits to make things work (which is why WHM falls off hard in high skill games.) They fixed the Cure 2 bug in the 6.11 hotfix. It's fine. They probably actually need Misery to go back to 12k because they currently have the lowest DPS output of any healer over time.
WAR: High DPS, high control, and they are by far the most fragile tank because of it after the Bloodwhetting nerfs in 6.11. Orogeny and Onslaught cost a substantial amount of HP and their sustain got nerfed, making them much more tricky to play. Unlike DRK, they don't get invuln with their LB. It's fine.
BLM: *Probably* overpowered now after the unnecessary potency buffs in 6.11a, but it's hardly gamebreaking. LOSing is very important against BLM because of how much time they need to spend casting spells. Standing in the open is a death sentence if there's a halfway competent BLM around. They should probably revert the potency increases, but it's otherwise fine.
DNC: Strong class, but it *needs* a coordinated team. Which makes it pretty unreliable in forced solo queue. DNC is extremely powerful if you have a competent DPS on your team, weak otherwise. It's fine.
GNB: Highest DPS tank, reasonably tanky, and even moreso after the buffs. DPS and Healer junctions are by far the best to use and they are also the most likely you'll have reliably. 20% boost to healing output from No Mercy is no joke, it's quite significant and means Aurora and the AOE healing procs can provide an immense amount of sustain for your team and yourself. GNB with DPS junction has DPS output equivalent to a melee DPS while being tankier than all of them except MNK, and has extremely high burst potential. It's fine.
No offense, man, but I think you aren't playing in high skill games. Pretty much everything you said is stuff you only hear low skill players saying.
I'd would contend that to say DNC is "fine" is a minor over statement only because while Serp's point is certainly valid when considering DNC in and of itself, when compared to the kit's of BRD & MCH a small tune on potency or a range buff to 20y would bring dnc's value closer to, if not equal to the others.
Also that BLM does need a small down-tune on flare/freeze potency, to say 10k rather than 12. Most keyboard-slammers are too lazy to find the vulnerabilities of BLM; for instance, that you can kill a BLM every 60 seconds on MNK with 3 buttons if your situational awareness if sufficient enough to wait until there's no yellow line above their HP bar in your party list.
But otherwise, if I had to guess I'd join Serp in assuming these arent top tier matches.
P.S. Thanks for this, I needed a good laugh today; but I don't have the energy nor the requisite simp-talk the explain the many.. many many many layers of what makes a statement like this so box-of-rocks brain-dead, other than to say that publicly traded companies like SE (SQNFX) tend not to use 8 figures of stockholder market capital on developing content that they want to eliminate.. but hey, who knows? Maybe they got to the top by spending millions on developing things they want to eliminate instead of just, ya know, eliminating it. ¯\_(ツ)_/¯
Last edited by KickRox; 06-05-2022 at 06:57 AM.
You Tube Kick Rox for the best PvP videos!

I hope you're just posting under numerous layers of irony, cause if you are seriously coming after that statement and calling it braindead then I might just end up dying of laughter.P.S. Thanks for this, I needed a good laugh today; but I don't have to energy nor the requisite simp-talk to explain the many.. many many many layers of what makes a statement like this so box-of-rocks brain-dead, other than to say that publicly traded companies like SE (SQNFX) tend not to use 8 figures of stockholder market capital on developing content that they want to eliminate.. but hey, who knows? Maybe they got to the top by spending millions on developing things they want to eliminate instead of just, ya know, eliminating it. ¯\_(ツ)_/¯




Let me know where to send flowers, because if someone thinks that a company with competent management would allow its developers to introduce content that is so poorly designed so that all of those costs can just be thrown away without any consequences ? I'd love to get a job like that.
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