Trying to be as polite as I can but I think it's hard to after this round of "adjustments".
Who is responsible for the "balance" of this game mode doesn't play this game at all, we have some many jobs that are literally toxic and they went out of their way to add another one to the list.
1) Ninja is absolutely busted, they have literally EVERYTHING from a Stun, Silence, invisibility, heal, regen, barrier, ranged poke with LOW CD, Nuke 1 hit kill LB, Movement Speed, team damage boost(mug), 3 gap closer, AoE and heavy. This is without a shadow of a doubt the most overloaded and overpowered kit in the entire game, a okay ninja can easily 1 shot anyone, no matter the job and there is ZERO counter play.
2) White Mage, Polymorph is stupidly easy to exploit, people are using 3rd parties to INSTA Polymorph targets that are using their LB such as DRG and such. WHM's LB is another NUKE aoe with a stun and damage reduction and let's not forget the reset Cure 2 bug that makes almost impossible to actually kill a WHM without 3 players dogpiling them.
3) Warrior, another overloaded kit that just brings too much, 15 seconds AoE stun and a PULL that gives HEAVY as well and don't forget about how ABSOLUTELY busted the ANTI GUARD is since it just negates one of the core mechanics of this game mode.
4) Black mage is now added to the mix, 3 seconds freeze with a REALLY high damage output, shields and AoE freezes with a HIGH damage and gap closers with a HUGE burst. BLM needed a small buff on the dot potency, no idea who thought it was important to literally make BLM a unkillable CC monster.
We the other side as well, jobs that are on Life support right now and feels like they don't udnersatnd or care to help them.
1)Dancer, does basically nothing. I think their gameplay was suppose to be an annoying backline harasser but they don't do enough damage to justify even playing one, you need a galaxy brain to even get a bit out of it and it is still underpowered.
2) Gunbreaker, a tank, that NEEDS to have ANOTHER TANK in the ENEMY team to get a defensive. No CC outside of ult and basically a bad version of a DPS. As fun as it is they need a potency increase on their gnashing fang combo.
TLDR Hardcore Nerf WHM/NIN/WAR/BLM and buff DNC/GNB.