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  1. #41
    Player
    Naylia's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Naylia Petrova
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    By the way, if there were no RNG - then crafting would be the exact same 8 key presses every time. If all the options gave you the exact same result each time with no variation, you could just calculate that 3 standards + 1 rapid + 4 carefuls creates the Optimum Quality with 1 durability remaining.
    (0)

  2. #42
    Player Crica's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    647
    Character
    Carpe Noctum
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Naylia View Post
    By the way, if there were no RNG - then crafting would be the exact same 8 key presses every time. If all the options gave you the exact same result each time with no variation, you could just calculate that 3 standards + 1 rapid + 4 carefuls creates the Optimum Quality with 1 durability remaining.
    That's fine.

    I would rather work towards a guaranteed goal such as gear up correctly, get buffed correctly, use the correct commands and abilities at the correct time = WIN!!

    As it stands right now, I have to do all of that and then the game can STILL decide TOO BAD YOU LOOSE ANYWAY!!!

    That is the MOST annoying and frustrating thing ever to have done all of that work for nothing...feels like a complete waste of my time each time I fail from RNG because I have NO WAY AT ALL to control it...

    If it is going to be RNG, just let me push a button and that's it...no having to gear up correctly, buff up correctly, and figure out which button/abilities I need to push and when to push them...one button gambling for RNG or work for something that is guaranteed, one or the other!
    (1)
    Last edited by Crica; 03-17-2012 at 08:31 AM.

  3. #43
    Player
    Peptaru's Avatar
    Join Date
    Mar 2012
    Posts
    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Crica View Post
    I don't want to work at stuff to be a winnah!
    If you don't think its worth your effort then you could consider giving up on crafting, implementation of a simplistic and base system like that would enrage a lot of crafters (the majority i think) by taking out all the interesting nuances involved in it.
    (0)

  4. #44
    Player Crica's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    647
    Character
    Carpe Noctum
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Peptaru View Post
    If you don't think its worth your effort then you could consider giving up on crafting, implementation of a simplistic and base system like that would enrage a lot of crafters (the majority i think) by taking out all the interesting nuances involved in it.

    I don't want to work for stuff and the game's RNG still decide I don't get stuff after I worked for it.

    I want to work for stuff that I KNOW I will get if I work for it correctly.

    Reading comprehension FTW.

    And no, I already said RNG crafting is NOT worth the time investment - what is entertaining or rewarding about HOPING all of my time and effort results in something?

    It's not - that would be why I don't play gambling games.

    Crafting in FFXIV is nothing but a huge time sink with a roll of the dice at the end.

    Might as well go to a casino instead of craft in FFXIV - same game, but at least when I get lucky in a casino, I get real money.
    (0)
    Last edited by Crica; 03-17-2012 at 08:43 AM.

  5. #45
    Player
    Conradus's Avatar
    Join Date
    Dec 2011
    Location
    Ul'dah
    Posts
    1,013
    Character
    Conradus Leviathan
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Crica View Post
    Mind sharing how you synth then, so I can try it out and see if I can not fail anymore?

    I shared what I am doing, is what you are doing any different then what I am doing?
    Okay, this is how generally go about synths...I equip Preserve (this is the important one), Maker's Muse, Tender Touch, Harmonize and Fulfillment. I get basic support from the repair NPC and eat some appropriate food (used to be Boiled Eggs, with the food revamp, it's Blue Cheese nowadays). At the early 20s, I 'm generally wearing Cotton Shepherd's gear for its crafting bonuses, and, of course, highest synthing tool appropriate to my level. I also have the secondary tool, but I just about never use it. Since abilities don't become available randomly any more, it's become simpler. I start off by doing Maker's Muse, and doing the three or four standard synths for it. On flickering or gold, I'll go ahead, but on red, I'll use Harmonize for a wait (and get Harmonize's bonus for the rest of the synth). Once Muse wears off, I'll use Tender Touch if I have white, or Preserve if I don't--unless I haven't used Harmonize yet, in which case I'll use that to try to get white, after that, as above. If I have Tender Touch, I'll run it as Maker's Muse until it fades. I'll use Wait on a Red, but if it's the last synth for Touch (which is once again, three or four depending on whether it's favored) I'll go ahead and do Preserve. If I'm running Preserve, I just spam standard synth until I get to the last synth for Preserve (three if it's not a finished item, four if it is--you'll have to keep count to know you're there), at which point overwriting Preserve doesn't matter and I'll use Tender Touch. Basically, the idea is to exploit Preserve, keep it at white as much as possible--once Preserve is used up, I'll wait twice to get a white if I don't have the clock ticking on another ability. If it's Red I'll wait three or four times. Remember that using any ability resets the costs of your waits (doesn't mean as much as it used to with abilities now always available when you want them). Basically stick to Standard until you get towards the end--if you have lots of durability left at that point (I usually do) you can start doing some Carefuls to build up quality for more XP. If you're having problems with synths breaking, just coast on Standards right through to the end. I never have trouble doing it this way. With the new crafting system, it's even more guaranteed--there's fewer elemental instabilities and fewer chaotics (always a bane) when you do get them, and Standard synth is much less swingy--you no longer get successfuls that get you a bunch of progress for no durability, true, but you also don't get fails that lose you 20 durability with no progress, either. Very few standard failures are worse than about 10 progress and about 10 durability loss under the new system--which, with even a few better results, is enough to get you there, since you start with about 100 durability and need to make 100 progress.
    (1)
    Last edited by Conradus; 03-17-2012 at 09:01 AM.

  6. #46
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    I find crafting to be blissfully easy now, so I would love to see the chat log of what the OP is doing and the gear he's wearing.
    (0)

  7. #47
    Player
    Peptaru's Avatar
    Join Date
    Mar 2012
    Posts
    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Crica View Post
    I don't want to work for stuff and the game's RNG still decide I don't get stuff after I worked for it.

    I want to work for stuff that I KNOW I will get if I work for it correctly.

    Reading comprehension FTW.

    And no, I already said RNG crafting is NOT worth the time investment - what is entertaining or rewarding about HOPING all of my time and effort results in something?

    It's not - that would be why I don't play gambling games.

    Crafting in FFXIV is nothing but a huge time sink with a roll of the dice at the end.

    Might as well go to a casino instead of craft in FFXIV - same game, but at least when I get lucky in a casino, I get real money.
    If you know its going to work then where is the effort? holy crap you went to the market wards to buy gear and food so it should be easy mode! i guess i should work on my comprehension.... cuz what you said is totally what you said but i only took it as what you said and paraphrased it to what you said. lol
    (0)

  8. #48
    Player
    leomike35's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    439
    Character
    Sasha Calico
    World
    Hyperion
    Main Class
    Goldsmith Lv 90
    I'm confused lol

  9. #49
    Player
    Peptaru's Avatar
    Join Date
    Mar 2012
    Posts
    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    Allow me to apologize, my personal distaste for people posting that they fail at crafting so the system sucks or the system is broken has clouded my posts.

    Eliminating the RNG (for the miniscule difference it makes to an even slightly practiced crafter) just to make synths a sure thing would turn what is a semi-involved process into mindless junk like other games have. In those, you could be 90 levels above something and still have breaks due to RNG, and those breaks you had no control over. In FFXIV if you break something you brought it on yourself by aiming to high or trying to push up quality too far and so on. This new system, while still repetitive, works wonderfully and is unique with a promise of improved abilities and so on in the future. I'm hoping i speak for a great number of people when i say that the crafting in this is wonderful as its getting better now.

    Again, sorry for letting my personal distaste for these threads cloud my responses.
    (2)

  10. #50
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,987
    Quote Originally Posted by Crica View Post
    I am lvl20 cooking.

    I pick up a Lv20 cooking leve.

    It asks me to make some food that has magic stats.

    So I put on my magic crafting + control gear (it is not +1 gear, but it is the best NQ gear for Lv20), then I get the guild buff and eat magic crafting stat food, find it to be divine, and then make sure I have all of the right abilities slotted.

    Fulfillment - (increases chances of success for Synthisis)
    Harmonize - (Reduces risk)
    Masterpiece - (increases chances of success for Careful Synthisis)

    I am not a Lv10 Blacksmith or Armorer yet, so I do not have Makers Muse or Blinding Speed.

    I can only have 3 abilities slotted at Lv20 cooking.

    I choose to use my main hand tool and begin the leve.

    I fail the leve.

    I retry the leve and fail again.

    I retry the leve and barely complete it with very low score of assessment.

    Synthisis is extremely frustrating for me - hoping that RNG doesn't cause me to fail when I craft is too annoying.

    I am done crafting in FFXIV unless the RNG nature of Synthisis is removed.
    No idea what you are doing wrong, but since 1.21 synthesis is really easy. Breaks are more rare and it is way easier to craft something with a gap greater than 5 levels. I could craft level 44 Fleece with a LTW 34 without much difficulty. 800 EXP per synth. 1000+ when I could manage to use Careful Synthesis once. And even failing near 100% progress = 230+ EXP... (which is the amount we used to get for a successful synth at the same level)

    Couldn't care less if it breaks, everything you craft for skilling up purpose is worthless. I'd be mad failing a HQ with expensive HQ mats, but leve with mats you didn't even pay, really...?

    I don't want to work for stuff and the game's RNG still decide I don't get stuff after I worked for it.
    What about drop rate then? Maybe you should quit playing MMOs.

    You can work hard to kill a NM or clear a dungeon, do a flawless run (no death, success with first try etc.) and yet get... no drop (or not the one you wanted). So basically "work for stuff and the game's RNG decide I don't get the stuff after I worked for it" (here stuff = drop)

    Protip: you are playing a game. Luck is a part of any game.
    (0)
    Last edited by Antipika; 03-17-2012 at 10:48 AM.
    Antipika.
    Deathsmiles II-X - Difficulty Lv.2+ (1CC/2LC ALL clear) : http://youtu.be/pjRuwv_-MlI?hd=1
    Touhou 13 - Ten Desires (all clear) : http://www.youtube.com/view_play_list?p=PL194872B2BBA7CA67
    Touhou 12.5 - Double Spoiler (all clear) : http://www.youtube.com/view_play_list?p=BD180E7054F3C1A2
    Touhou 9.5 - Shoot the Bullet (all clear) : http://www.youtube.com/view_play_list?p=53B01AAE8A03BDD1
    Touhou 8 - Imperishable Night (all clear) : http://www.youtube.com/view_play_list?p=7A5C1FF6BDAD1C1B

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