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  1. #1
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Hyrist View Post
    Their showing of it does mark them as being complicit in the use of 3rd party tools as a whole, yes. I can see that perspective.

    But there's a secondary issue here being presented. The use of Third party tools being tolerated on the level they are perhaps calming the more potentially vocal and influential elements of the base to pressuring the Developers to implement minor, but equally important quality of life improvements to the game. Again, I champion the idea of a chat bubble. But so long as 'people who don't talk about it' sate themselves with the 3rd party tool that provides it, the less we get an outpouring of support for it to actually be available in game for players.

    See, I keep going back and forth on this issue because of these many myriad factors, and I think that's why we revisit this conflict periodically. Well, that and competitive endeavors like Ultimates and PVP.
    There is no end to the potential harmless, cosmetic UI mods that other people can create for this game, and what SE themselves will have the time and resources to implement will not ever scratch the surface of what is out there.
    While some of it could or even should be in the base game, they will never get all of it in there. Not only are there multitudes more people who can create mods than SE could employ, but SE have to hold their features to a higher standard. I've seen so many mods that just bug out and cause hideous graphical glitches that the users seemingly don't care about. Even Pyro has some kind of countdown cosmetic that just creates a big black square over a players head.
    So using 'what is available as a mod' as justification for what 'should be in the base game' is never going to be a valid avenue. If it stands on it's own merits then it's worth pushing for, like chat bubbles, but at the same time, if it doesn't mesh with the games design and what the creators want for the game, it's not going to happen.

    There's also the entirely valid argument that the creators do not want to imitate WoW to much, and chat bubbles could fall into that.
    I've seen a lot of proposed UI changes over the last few days, and frankly, 90% of them are hideous recreations of WoW mods, which are a total mess.
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    Last edited by Seraphor; 05-12-2022 at 02:11 AM.

  2. #2
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
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    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Seraphor View Post
    There is no end to the potential harmless, cosmetic UI mods that other people can create for this game, and what SE themselves will have the time and resources to implement will not ever scratch the surface of what is out there.
    While some of it could or even should be in the base game, they will never get all of it in there.
    So using 'what is available as a mod' as justification for what 'should be in the base game' is never going to be a valid avenue. If it stands on it's own merits then it's worth pushing for, like chat bubbles, but at the same time, if it doesn't mesh with the games design and what the creators want for the game, it's not going to happen.

    There's also the entirely valid argument that the creators do not want to imitate WoW to much, and chat bubbles could fall into that.
    I've seen a lot of proposed UI changes over the last few days, and frankly, 90% of them are hideous recreations of WoW mods, which are a total mess.
    No argument against the multitude of horrendous WoW-replicant UI mods out there that I can agree are horribly garish.

    But I do think we're now in an appropriate phase in the game that SE spends some time and money investigating these popular mods, not just the UI ones for progression content, but the cosmetic ones as well, and try to implement a version of the more popular ones.

    This isn't a new issue for sure, but I do think we're at a saturation point where it's time to reflect on the stance and make some actionable progression towards improving on it and the game as a whole. I know we're going to lose people over this issue and I'm at peace with that - but it should be a clear indication to the Developers that some items that don't exist on the priority list need to, and the ordering of them is worth shifting around a bit. The same UI team that took the time to give us the Job Gauges might need to be re-sorted so more can work on current-issue UI enhancements. And if that's not feasible alone, hire more staff, and then re-sort so you have some veterans leading the new team.

    Yoshida did state that the walletbook has been opened a bit since the title is now the most profitable SE has. And given that the company wants to take some farily questionable and risky business endevors, it'd be a smart thing that they go the extra mile to secure the future of game that's keeping them afloat.
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