Venat and Hermes in equal measure. They're two of the biggest traitors in video game history yet the story seeks to bend over backwards to try and deflect from that by leaning on some rather ridiculous caricatures and sophistry.

Alphinaud is in second place. It gets boring when he moves from region to region to erode away what makes a location gritty and unique in order to create some strange 'One World Government' that coincidentally ends up benefitting Eorzea first and foremost.

G'raha Tia would be third. He comes across as creepy and obsessive. Not having the ability to tell him to back off is irritating.