Nobody is arguing against it being used in static groups, it's the toxicity that happens when it's used in non parse PFs and casual content that it causes issues, not when people are in a static and analyzing after pulls.Just to provide an example of why this stance simply doesn't work the way Yoshida intended, I'll cite my TEA prog last year. We hit Perfect Alexander enrage five times; twice with only a tank death and three times with zero deaths. Now I cleared this fight on release yet in this group we had people with dungeon BiS and three people (later four) rocking relics. There's absolutely zero chance we should be even remotely close to enrage in a deathless run. Clearly the DPS aren't doing their job since it's an enrage after all, yes? Turns out the healers had no mitigation blame whatsoever and were tripping over each other—to the point we lost 4k overall DPS from them alone. Once that was addressed, we cleared before the tanks got jailed.
Without FFlogs, there's literally no way for us to have pinpointed what exactly was the problem. Maybe it gets brought up that the healers aren't synergizing their heals well but how many pulls do we lose blaming the DPS for something outside their control?
This is far from a rare occurrence either. I've been accused of being the lowest DPS despite my little abacus showing I was the highest. I've seen healers pulling 1k DPS demand the group needs to "do more damage". And we have the hilarious meme of a certain Primal tank who was accused of not using any mitigation on his P3S tether buster despite it clearly showing in his twitch clip that he had Nebula, Rampart and Camouflage rolling all while he sat at 30k HP. He even linked the damn FFlogs mitigation chart in party chat just to prove his point when they insisted he had no CDs up. He was then accused of being toxic for linking to that website and threatened with a report.
But yes, parsing and FFlogs are always toxic.
The thing with parsing, is that it isnt anything bad in itself. But it has that magical ability to turn idiots into even bigger idiots, because the numbers it shows them, sets for Metaslaves certain standards that they think they must keep at all costs, or else their desired content will be in their eyes, unclearable and every person who doesnt contribute X amount of dmg for example, is a hindrance to all life and should be exiled and join the depression cult in Ultima Thule.
While it is nice to be done with a Raid or whatever in a short amount of time, at the end of the day when push comes to shove, all that matters is "is it doable or is it not?".
There's 0 reason to obsess over numbers in casual content, and there is 0 reason to care about some one doing it.Because parsing isn't staying in that content. It's bleeding down into casual content. I've seen people on these forums who say they parse alliance raids and normal raids and dungeons and judge people about it. Wanna parse for someone's own benefit, fine. But there's zero reason to obsess over numbers in casual content. That makes someone less flexible to react to the idiosyncrasies that happen in a given run because they're more focused on tunnel visioning those arbitrary numbers than being a good teammate.
All the parsing argument every turns into is a bunch of casual players whining about some one parsing them and saying something, and a bunch of raiders explaining why it is needed. This will always be a endless argument until people simply understand it is a tool to help you gauge your dps, but tools can be used to to bad things as well. Casual players need to get over it move on or if they don't like it learn to play so no one complains anyways. More than likely if they are complaining from the parse your DPS must be pretty bad to where even with out parsing it, it would be noticeable. Raiders need to stop parsing every aspect of the game, how well you did in a dungeon, or 24 man raid does not matter at all, you are not good you are just trying to give yourself an ego trip.
I honeslty don't see any reason to use a dps meter.
Sorry, but FFXIV has plain->even boring rotations (except the BLM) and a easy peak dps window (=put everything you got in CD), thus the most of the time the lack of dps means A DPS DIED.
Do I need a parser to see WHO is moping the ground with his back?
I have 10,000 needles,
I'm not a weaver,
and I'm not scared to use them.
It is funny when people use this argument, but they never do anything beyond casual content.I honeslty don't see any reason to use a dps meter.
Sorry, but FFXIV has plain->even boring rotations (except the BLM) and a easy peak dps window (=put everything you got in CD), thus the most of the time the lack of dps means A DPS DIED.
Do I need a parser to see WHO is moping the ground with his back?
90% GCD uptime? Check.I honeslty don't see any reason to use a dps meter.
Sorry, but FFXIV has plain->even boring rotations (except the BLM) and a easy peak dps window (=put everything you got in CD), thus the most of the time the lack of dps means A DPS DIED.
Do I need a parser to see WHO is moping the ground with his back?
Missed cooldowns? Check. (0/14 intervene, lol)
Missing DoT uptime? Check.
Never actually "putting everything you got in CD"? Check. (11 GCDs in FoF? What's this?)
Quintuple weave? Check.
Sorry, love, looks like it's really not that "plain, even boring" as you say.
no
/10chars
There is zero reason to care until they bring the toxicity into the group and that does happen. Yeah, we can report them as another poster mentioned in the previous comment. And then you see those same people still around.There's 0 reason to obsess over numbers in casual content, and there is 0 reason to care about some one doing it.
All the parsing argument every turns into is a bunch of casual players whining about some one parsing them and saying something, and a bunch of raiders explaining why it is needed. This will always be a endless argument until people simply understand it is a tool to help you gauge your dps, but tools can be used to to bad things as well. Casual players need to get over it move on or if they don't like it learn to play so no one complains anyways. More than likely if they are complaining from the parse your DPS must be pretty bad to where even with out parsing it, it would be noticeable. Raiders need to stop parsing every aspect of the game, how well you did in a dungeon, or 24 man raid does not matter at all, you are not good you are just trying to give yourself an ego trip.
There's a numbers bar for harder content. The bar in casual content is doing the mechanics and working with your teammates. So long as people understand that and don't try to pull content to their personal preferences, then there won't be issues.
If someone is standing on the street proclaiming the end of the world by invasion of oversized lobsters, do you also take it seriously? There is no reason to take someone seriously if they are unironically talking about alliance raid or expert dungeon logs. It's like holding a giant sign that says "hello please ignore me". That's different however from calling out someone who is clearly not putting even the least bit of effort in to respect the time of people who are grouped up with them even if your regular talesfromDF poster cant tell the difference. But that's a subreddit best ignored anyway. You're better off never looking at it anyway.Because parsing isn't staying in that content. It's bleeding down into casual content. I've seen people on these forums who say they parse alliance raids and normal raids and dungeons and judge people about it. Wanna parse for someone's own benefit, fine. But there's zero reason to obsess over numbers in casual content. That makes someone less flexible to react to the idiosyncrasies that happen in a given run because they're more focused on tunnel visioning those arbitrary numbers than being a good teammate.
We've had this argument ad nauseum on these forums before. Why does anyone think they have the right to call someone out who was put together with them into a group by a random matching system? In a situation where content requires that sort of mentality then being able to openly discuss and analyze should be welcomed and encouraged. But in content that doesn't require that mentality, there's no reason to bring it up because the content can be cleared without that mentality.If someone is standing on the street proclaiming the end of the world by invasion of oversized lobsters, do you also take it seriously? There is no reason to take someone seriously if they are unironically talking about alliance raid or expert dungeon logs. It's like holding a giant sign that says "hello please ignore me". That's different however from calling out someone who is clearly not putting even the least bit of effort in to respect the time of people who are grouped up with them even if your regular talesfromDF poster cant tell the difference. But that's a subreddit best ignored anyway. You're better off never looking at it anyway.
If someone absolutely must have X experience in roulette, whatever that is, then they have the capability of making a premade for their exacting specifications. Otherwise, there's a certain amount of flexibility that is going to service people the best when they let the system randomly match them with players of varying skill levels and experiences.
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