Parsing is absolutely a disease and the video is spot on.

Parsing wouldn’t be a disease if:
1. People used it to improve their rotation and get a general sense of where their damage should be.
2. People acknowledged there are several factors that determine success in a fight and damage is only one of them
3. High level parsing was kept to parsing groups only, not bleeding through all PF

Do people do this? No. No they don’t. And inevitably the wipers in PF are one of two bad players:
1. Players who have no idea what they are doing
2. Players who would otherwise be fine but are greeding to increase their parse

And the worst part is people do absolutely judge their self worth based on their parse and recruit for statics based on parses, locking other players out because they don’t have a static and PF is a mess. Good players or not.

I would care to say that some people defending parsing here couldn’t do otherwise because again, their self worth is determined by their parse. So to them, attacking parsing, is attacking them personally.

The game would be much better off if players would be required to pass the stone sea sky dummy before unlocking a savage fight and all parsing were disabled unless everyone in the group consented to it, like the recording feature.

But that would entail a parser being supported, which the creators of the game are against. It’s almost as if they know that people will misuse it on a massive scale and be jerks about it.

Parsing is neither good or bad in theory. In practice, actual reality, it has made the game experience worse.