Quote Originally Posted by Roxus View Post
Hey folks.

Small update - more voices about the demerits of having guaranteed crits and disrupting party synergy, stating that this isn't a solo game and we raid with 8 members as a reminder. A few more voices on how Iaijutsu impact is nonexistant with the removal of Kaiten and potency shifts. More repeated statements of how our only contribution is DPS, as a pure DPS, and comparisons made yet again (as well as questioning why the adjustment was made to only one job). In short, many agree that the developers have no idea what they are doing with the concept of Samurai. Changing for the sake of convenience, and because Dragonsong Ultimate is all about short phases where burst is quite valuable so its speculated that the changes to Samurai and Ninja were made with this content in mind. Stop treating the game as a beta environment.
Or ninja's trick attack was basically a fairly useless and actually dead ability until you reached level 45 and also did the quest to unlock Huton. That prior to the change, when you got it at level 18, it was for purely for outdoor content. The changes done made rogue useful with mug providing a damage buff when doing early dungeons and trials.

Like I don't know about you, but would you like to have a button on Samurai that you get at level 18, but can't use till 45?