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  1. #1
    Player
    xAFROx's Avatar
    Join Date
    Apr 2022
    Posts
    365
    Character
    Gin'ei Mikazuki
    World
    Mateus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Eskat View Post
    I'm one of the people jumping in to the forums for the first time just because I need to protest these Samurai changes. I've never mained Saumrai. Hell, I'm a healer main for the most part, but I've always liked wandering around and trying other jobs from time to time just to keep things fresh. But man, honestly, I wouldn't even mind if they nerfed Samurai, I just want the homogenization to go away. Samurai's lost its focus on its big finishers, and Samurai has been all about it's big finishers for as long as I've been playing, it was what I would dust off the job to do, it's what made me pick Samurai over playing whatever other job. The jobs all having a variety of playstyles and feels is part of what keeps the game fresh.

    I also just don't care about the inconsistency argument for Samurai DPS, if that's what they wanted to fix, why remove Kaiten? Just reduce the potency on Midare or whatever, and make it auto-crit so that it balances to roughly the same damage at some tiers of play. I swear, next they'll come for Reassemble-Drill, and we'll all go through this same rioting all over again.

    Oh, and one more thing, bring back some kind of secondary benefit to Third Eye please. I get that the secondary buttons were causing some bloat, but can't we at least fit one of them in as an option Third Eye turns into if it procs? Maybe this is the healer main in me talking, but frankly I want more DPS to have buttons that reward them for avoiding damage, and while I'm sure actual Samurai mains can find more use for more Kenki, as someone who only plays Samurai casually, I was finding it troublesome enough to burn Kenki faster than I got it as it was, and having surprise Kenki tossed in could range anywhere from getting me closer to hitting Shinten yet again, or just getting wasted in part or in full if I built up Kenki for a buff window or whatever. Getting a mini-heal, or another option to burn Kenki with was more satisfying on both counts than just ever more Shinten.
    I've been telling everyone that I miss Open Eyes proc. Third Eye can turn into Merciful Eyes, make it semi-useful or something. And Shinten can turn into Seigan. I always wondered why Shinten couldn't just be changed to Seigan under Open Eyes. They did the same thing, but one was situational. Make it more potent or cost less.. or both! I wouldn't mind something nice and rewarding for mitigating raid wides. Seigan was one of my favorite buttons in the game.
    (6)

  2. #2
    Player
    NotReallyMistral's Avatar
    Join Date
    Apr 2022
    Posts
    19
    Character
    Mistral Arthas
    World
    Balmung
    Main Class
    Samurai Lv 90
    Just here to say (and make sure thread is bumped) that honestly, I'm kinda sad I'm not noticing sam on player roster in wf race for dsr (unless i'm blind and there actually was at least one).

    Also, i've been playing through other jobs since sam feels so boring and i could only heal for so long before i feel the need for that good ol' dps vibe. So far, i've noticed that reaper's smooth gameplay felt exactly how sam felt pre-6.1 and it really makes me feel salty every time i play with it.

    Long story short, i still miss ye olde sam. I only use it in pvp now. And yes i'm a casual that enjoyed sam.
    (3)

  3. #3
    Player
    xAFROx's Avatar
    Join Date
    Apr 2022
    Posts
    365
    Character
    Gin'ei Mikazuki
    World
    Mateus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by NotReallyMistral View Post
    Just here to say (and make sure thread is bumped) that honestly, I'm kinda sad I'm not noticing sam on player roster in wf race for dsr (unless i'm blind and there actually was at least one).

    Also, i've been playing through other jobs since sam feels so boring and i could only heal for so long before i feel the need for that good ol' dps vibe. So far, i've noticed that reaper's smooth gameplay felt exactly how sam felt pre-6.1 and it really makes me feel salty every time i play with it.

    Long story short, i still miss ye olde sam. I only use it in pvp now. And yes i'm a casual that enjoyed sam.
    Yeah, my first impressions with RPR are very much akin to my first time leveling up SAM and DRG in the previous xpac. Very well designed, easy to understand, and flows nicely despite the lengthy GCD I have on it. But that last point might just be me since I'm so used to a job that allows me to weave every other GCD
    (2)

  4. #4
    Player
    Roxus's Avatar
    Join Date
    Apr 2012
    Location
    Shirogane
    Posts
    181
    Character
    Ryuuko Souha
    World
    Jenova
    Main Class
    Samurai Lv 90
    Hey folks.

    Small update - more voices about the demerits of having guaranteed crits and disrupting party synergy, stating that this isn't a solo game and we raid with 8 members as a reminder. A few more voices on how Iaijutsu impact is nonexistant with the removal of Kaiten and potency shifts. More repeated statements of how our only contribution is DPS, as a pure DPS, and comparisons made yet again (as well as questioning why the adjustment was made to only one job). In short, many agree that the developers have no idea what they are doing with the concept of Samurai. Changing for the sake of convenience, and because Dragonsong Ultimate is all about short phases where burst is quite valuable so its speculated that the changes to Samurai and Ninja were made with this content in mind. Stop treating the game as a beta environment.
    (7)

  5. #5
    Player
    FrogBiscuit's Avatar
    Join Date
    Apr 2022
    Posts
    79
    Character
    Frog Biscuit
    World
    Excalibur
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Roxus View Post
    Hey folks.
    As always, thanks for the updates...

    Guessing the JP servers have heard just as much as we have as to any direction SE has for SAM?
    (7)

  6. #6
    Player
    Roxus's Avatar
    Join Date
    Apr 2012
    Location
    Shirogane
    Posts
    181
    Character
    Ryuuko Souha
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by FrogBiscuit View Post
    As always, thanks for the updates...

    Guessing the JP servers have heard just as much as we have as to any direction SE has for SAM?
    Yup, radio silence. Oh but not to worry, YoshiP has enough time to write several messages for housing. Not to say it isn't important, but he created the disaster himself in the first place when he made poor decisions at the start of it's implementation. It has never, ever left the majority satisfied even once with every addition.
    (9)

  7. #7
    Player
    Whalaqee's Avatar
    Join Date
    Jul 2019
    Location
    Girdania
    Posts
    44
    Character
    Green Mage
    World
    Diabolos
    Main Class
    Archer Lv 85
    Quote Originally Posted by Roxus View Post
    Hey folks.

    Small update - more voices about the demerits of having guaranteed crits and disrupting party synergy, stating that this isn't a solo game and we raid with 8 members as a reminder. A few more voices on how Iaijutsu impact is nonexistant with the removal of Kaiten and potency shifts. More repeated statements of how our only contribution is DPS, as a pure DPS, and comparisons made yet again (as well as questioning why the adjustment was made to only one job). In short, many agree that the developers have no idea what they are doing with the concept of Samurai. Changing for the sake of convenience, and because Dragonsong Ultimate is all about short phases where burst is quite valuable so its speculated that the changes to Samurai and Ninja were made with this content in mind. Stop treating the game as a beta environment.
    Or ninja's trick attack was basically a fairly useless and actually dead ability until you reached level 45 and also did the quest to unlock Huton. That prior to the change, when you got it at level 18, it was for purely for outdoor content. The changes done made rogue useful with mug providing a damage buff when doing early dungeons and trials.

    Like I don't know about you, but would you like to have a button on Samurai that you get at level 18, but can't use till 45?
    (0)

  8. #8
    Player
    Roxus's Avatar
    Join Date
    Apr 2012
    Location
    Shirogane
    Posts
    181
    Character
    Ryuuko Souha
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Whalaqee View Post
    Or ninja's trick attack was basically a fairly useless and actually dead ability until you reached level 45 and also did the quest to unlock Huton. That prior to the change, when you got it at level 18, it was for purely for outdoor content. The changes done made rogue useful with mug providing a damage buff when doing early dungeons and trials.

    Like I don't know about you, but would you like to have a button on Samurai that you get at level 18, but can't use till 45?
    I don't understand what you're trying to argue here. Most jobs have incomplete kits at low levels because that's precisely what it is - low levels. If you want to go that way, yes Samurai has a feels bad low level experience because they only get their dot unlocked for Iaijutsu at 30, and won't have access to their Midare until 50.
    (8)

  9. #9
    Player Karious's Avatar
    Join Date
    Mar 2019
    Posts
    492
    Character
    Rukoko Ruko
    World
    Balmung
    Main Class
    Gunbreaker Lv 100
    I'm sure the devs will take "people are no longer actively complaining about it" as "they waited and saw they liked the changes". So uh, here's a bump.
    (5)

  10. #10
    Player
    xAFROx's Avatar
    Join Date
    Apr 2022
    Posts
    365
    Character
    Gin'ei Mikazuki
    World
    Mateus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Karious View Post
    I'm sure the devs will take "people are no longer actively complaining about it" as "they waited and saw they liked the changes". So uh, here's a bump.
    That seems highly likely.

    Gonna bump the post as well.

    Please fix SAM. 6.1 and 6.11 was uncalled for. Listen to the cries of the people, please.
    (7)

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