Quote Originally Posted by Elesh View Post
Win trading in CC casual would be pointless. Between the low gap between winning and losing in rewards and the short matches... it wouldn't be a real problem in this mode. The mode's design itself fixes it. So they don't need to restrict the ability to play with friends.
For Casual? Not at all.
I can see it being an issue if all you need to do is ride the crystal from 1 end to the other, this would be the fastest way to get Tomes, EXP, and PVP stuffs all with bypassing the the DF if you managed to get 10 people to coordinate it. To open it up to free for all play with your friends, you need to also consider those who are always looking to abuse the system too.

I agree that playing with your friends is ideal, but given the type of PVP they wanted to deliver and design (and it IS fun for what it is), something would have to change in CC. I don't know what.