Quote Originally Posted by elioaiko View Post
Ever since they got rid of aggro management, NIN lost its utility in managing aggro for big damage dealers ala SAM/BLM.

Then they removed weapon type resistance debuffs, so they lost their other niche. (Although it was for the health of balance).

So then NIN just became a trick slave and almost always got hit with weak personal dps because they're sacrificing their damage for everyone else to thrive. But consensus was that there was a lot of work for little reward. Not to mention NIN is more punishing since you can still mess up mudras.
You get it, as it feels like this has been something a long time coming (sadly). NIN has a lot they have to do for good damage output, and as of recently, the devs have stated they want complex jobs to do more damage, something completely opposite to how NIN has been for the longest (as it was complex and the lowest melee DPS). Going forward, it seems they want the majority of the support to come from the physical ranged and the casters (with the exceptions of BLM and MCH).