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  1. #41
    Player
    Slayer25c's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    167
    Character
    Cloudy Heir
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    That fight has been easy since the day it come out and it old content it not supposed to be hard.
    (1)

  2. #42
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,420
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Slayer25c View Post
    That fight has been easy since the day it come out and it old content it not supposed to be hard.
    It doesn't have to be hard, but it could at least feel like an actual battle, not a targeting dummy with a cut scene.
    (4)

  3. #43
    Player
    Momo_Kozuki's Avatar
    Join Date
    Apr 2021
    Posts
    488
    Character
    Momo Kozuki
    World
    Tonberry
    Main Class
    White Mage Lv 100
    Quote Originally Posted by TheMightyMollusk View Post
    It doesn't have to be hard, but it could at least feel like an actual battle, not a targeting dummy with a cut scene.

    Mainly because people do the fight with ilv270 tome gear even after synced, while the average item level requirement is 142. It is like you doing side quests up to lv100 and go back to bully a lv30 boss. Also potency increase and skill changes as expansion go contribute to making the fight go down much quicker.


    Story-progression trial is not supposed to be hard. They can cause a few wipes upon release, but you will quickly pick up the mechanic and be done with the fight in less than 30 minutes. And skill changes, item level just makes the fight even easier.


    A solution is running min-level no-echo so that your party's strength is as weak as possible, or wait for SE to add 8-man Trust, which will likely run at min-ilv and have sub-par rotation, thus making the fight last longer. Either way, skill changes will continue to a huge impact on the difficulty of the fight.
    (0)

  4. #44
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,420
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Momo_Kozuki View Post
    Mainly because people do the fight with ilv270 tome gear even after synced, while the average item level requirement is 142. It is like you doing side quests up to lv100 and go back to bully a lv30 boss. Also potency increase and skill changes as expansion go contribute to making the fight go down much quicker.


    Story-progression trial is not supposed to be hard. They can cause a few wipes upon release, but you will quickly pick up the mechanic and be done with the fight in less than 30 minutes. And skill changes, item level just makes the fight even easier.
    Except Thordan on normal mode was literally never a challenge. Shinryu and Hades were actually worthwhile fights to cap off their expansions, then got easier with gear inflation, but Thordan was always an anticlimax. And now the others still feel like you have to at least pay attention and do mechanics, while Thordan cannot actually kill someone unless they're deliberately trying to die. And even then it's still unlikely unless half of their gear is broken too. (Or doing a blue mage run and kill themselves, but that hardly counts.)
    (1)

  5. #45
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by Slayer25c View Post
    That fight has been easy since the day it come out and it old content it not supposed to be hard.
    Royal Menagerie says Hi, and while Dying gasp isn’t hard AT THE VERY LEAST engages and has you do things. Titan was harder than it and it’s several years older than Thordan, explain how that makes any logical sense.

    Sick of these people saying content isn’t supposed to be engaging because the story or some other half baked excuse for idle afk content
    (1)

  6. #46
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by TheMightyMollusk View Post
    Except Thordan on normal mode was literally never a challenge. Shinryu and Hades were actually worthwhile fights to cap off their expansions, then got easier with gear inflation, but Thordan was always an anticlimax. And now the others still feel like you have to at least pay attention and do mechanics, while Thordan cannot actually kill someone unless they're deliberately trying to die. And even then it's still unlikely unless half of their gear is broken too. (Or doing a blue mage run and kill themselves, but that hardly counts.)
    Therefore it only makes sense for it to remain in such a state? It was never fun so let’s never make it fun
    (0)

  7. #47
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Momo_Kozuki View Post
    Story-progression trial is not supposed to be hard. They can cause a few wipes upon release, but you will quickly pick up the mechanic and be done with the fight in less than 30 minutes.
    Tell that to people that somehow still can't do Titania.
    (1)

  8. #48
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,420
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Jirah View Post
    Therefore it only makes sense for it to remain in such a state? It was never fun so let’s never make it fun
    ....No? My entire point was that it was always too easy, and it needs to be retuned. Or just turned into a solo battle and eliminated from the roulette entirely.
    (0)

  9. #49
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,045
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    I think ideally the balance for a final boss is that it should feel like you have to do a lot, and maybe even a high chance of some people dying and needing to be revived, but it should be hard to actually wipe and have to start over.

    I'm sure that's easier said than designed, though.
    (3)

  10. #50
    Player kpxmanifesto's Avatar
    Join Date
    Sep 2014
    Posts
    1,037
    Character
    Last Starfighter
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by CodeAvellus View Post
    snip

    I feel like this applies to a lot of MSQ content in the game. They really should do something.
    (0)

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