There is a lot of things, then there is saying FFXIV is only popular cause it got lucky...Their patch schedule has been anything but consistent. Also it's only grown in popularity because nothing has really challenged it. WoW is mired in dev issues and controversy. New World was doomed out of the gate. Lost Ark is too different. In short, 14 ironically is lucking out in just happening to be at the right place at the right time rather than due to amazing quality. Not dissimilar to WoW when it was released.




The patch schedule is super consistent. The evidence is there for itself in the patch history. You can go to any patch from Heavensward and predict the contents of the same patch in Stormblood and your predictions will be right. You can go to any patch in Stormblood and predict the contents of the same patch in Shadowbringers and it will be right. Aside from the few times they have added new content types, most of it is the same, right down to the minor pvp patches or "removed raid restriction" patches.Their patch schedule has been anything but consistent. Also it's only grown in popularity because nothing has really challenged it. WoW is mired in dev issues and controversy. New World was doomed out of the gate. Lost Ark is too different. In short, 14 ironically is lucking out in just happening to be at the right place at the right time rather than due to amazing quality. Not dissimilar to WoW when it was released.
https://na.finalfantasyxiv.com/lodes...patchnote_log/
This is also possible to do for the release dates - I have gone to patches from the previous expansion and identified the time between two patches to predict the release of an upcoming patch and I've always been right except the one covid delay and EW.
Last edited by Jeeqbit; 02-24-2022 at 05:51 AM.
In other news, there is no technical debt from 1.0.
"We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
https://youtu.be/ge32wNPaJKk?t=560
So consistent two expansions ago, or about 3 years ago. Not to mention in ShB relic was delayed, already more delayed than relic in SB which was delayed a patch from HW. Loss of an Ultimate. Just a year shy between raid tiers. More time spent gutting crafting/gathering. Wow ShB sure was a banger, and I am sure EW will be too right????
Correction. There's not enough main story quests to keep people interested. There's more than enough content to keep everyone occupied for a long time at every expansion but it's not their fault people opt to only play a few things, mainly the MSQ and ignore the rest. How many players completed all the side quests? What about the new mounts? What about the savage content? There's so many things to do, it's impossible to complete them all within the first month unless you really have no life. There's more than enough content to go around, it's just a bad excuse people make when they're done with the story.Which is why the player base plummets after expansion release. There is not enough content to keep people interested and what is there is not great. This is what lead to WoWs fall and it will eventually lead to this game fall, and the devs will be left to develop the game for ERP players using the nude mods and living there furry fantasies.



It's not a bad excuse, it's true, because it's not intended for everyone to care about any and all type of content. Though this thread is specifically about "endgame" content, things unlocked after the MSQ, and we have Savage, that I personally reclear in 60~90mins/week, and Extremes, that have already been farmed a while back by most people. That's just 6 fights, 4 of them there's no incentive to run more than once a week and the 2 others already almost obsolete. That's not enough. Casual endgame, there's what, maps? It's normal for x.0 not to have that much endgame afaik, but because it's normal doesn't mean there's plenty of endgame content.Correction. There's not enough main story quests to keep people interested. There's more than enough content to keep everyone occupied for a long time at every expansion but it's not their fault people opt to only play a few things, mainly the MSQ and ignore the rest. How many players completed all the side quests? What about the new mounts? What about the savage content? There's so many things to do, it's impossible to complete them all within the first month unless you really have no life. There's more than enough content to go around, it's just a bad excuse people make when they're done with the story.
im baby
Did you think they just left out an Ultimate? Or do you think MAYBE it had anything to do with a pandemic pushing them out of their offices, trying to deal with a stricter lockdown in Japan than the US, all while trying to get the next expansion underway? Did you even see the roadmap? New PVP mode, New hard mode dungeons, new PotD, two confirmed Ultimates with hints at a third, raid tiers, 24-mans, Hildebrand, Tataru quest(whatever that is), island expedition... I swear this is just bait I'm falling for...So consistent two expansions ago, or about 3 years ago. Not to mention in ShB relic was delayed, already more delayed than relic in SB which was delayed a patch from HW. Loss of an Ultimate. Just a year shy between raid tiers. More time spent gutting crafting/gathering. Wow ShB sure was a banger, and I am sure EW will be too right????



There being potentially a reason as of why ShB was so barebone doesn't make it any less light on content. Also a lot of the things that were cut in ShB were cut before COVID was a thing. And I've heard that Yoshida claimed that the Ultimate being so delayed was more because of poor management than COVID itself but don't quote me on that, though it kiiind of falls in line with the originally planned release of 5.3 and the beginning of the pandemic. What's coming this expac is not relevant to ShB.Did you think they just left out an Ultimate? Or do you think MAYBE it had anything to do with a pandemic pushing them out of their offices, trying to deal with a stricter lockdown in Japan than the US, all while trying to get the next expansion underway? Did you even see the roadmap? New PVP mode, New hard mode dungeons, new PotD, two confirmed Ultimates with hints at a third, raid tiers, 24-mans, Hildebrand, Tataru quest(whatever that is), island expedition... I swear this is just bait I'm falling for...
im baby
"Potentially" a reason. Yeah, there might have been one lolThere being potentially a reason as of why ShB was so barebone doesn't make it any less light on content. Also a lot of the things that were cut in ShB were cut before COVID was a thing. And I've heard that Yoshida claimed that the Ultimate being so delayed was more because of poor management than COVID itself but don't quote me on that, though it kiiind of falls in line with the originally planned release of 5.3 and the beginning of the pandemic. What's coming this expac is not relevant to ShB.
I did all the side quests this expansion, they are supremely boring. Mounts suck, you never summon them save for a few sec. Minions would be nice and if you could have them at all times. Savage is very nice as usual but it's always the same recipe.Correction. There's not enough main story quests to keep people interested. There's more than enough content to keep everyone occupied for a long time at every expansion but it's not their fault people opt to only play a few things, mainly the MSQ and ignore the rest. How many players completed all the side quests? What about the new mounts? What about the savage content? There's so many things to do, it's impossible to complete them all within the first month unless you really have no life. There's more than enough content to go around, it's just a bad excuse people make when they're done with the story.
There was content missing long before covid even existed. Besides that, they specifically delayed the patches like…3 months to accommodate it. Not to mention they themselves stated they were working at 95% efficiency before taking the 3 months break. Not to mention the delay for this expansion as well which was another 3 months…which equated to us actually getting less stuff on expansion release than normal. But sure… “covid.”Did you think they just left out an Ultimate? Or do you think MAYBE it had anything to do with a pandemic pushing them out of their offices, trying to deal with a stricter lockdown in Japan than the US, all while trying to get the next expansion underway? Did you even see the roadmap? New PVP mode, New hard mode dungeons, new PotD, two confirmed Ultimates with hints at a third, raid tiers, 24-mans, Hildebrand, Tataru quest(whatever that is), island expedition... I swear this is just bait I'm falling for...
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