I grew a bit bothered seeing the heavy discussion about wooing offline players and revamping all the content to appeal to holdouts.
I have many friends I'd like to bring into the game, but it will never happen. The mere fact that this game connects to public spaces with open chat makes it a no go for most of those types. This is kind of a lot of resources to dedicate to things.
Meanwhile, many years later, our entire end game is still six total encounters, for half a year. The lack of growth is, as always, pretty disappointing. I really figured by this point we'd have more meaningful dungeons or at least a few more bosses at launch.
I'm not much of a malcontent here, I don't want large changes or weird mandatory grinds. I love the game, I love the combat and flow of it all, I just want a bit more to do (especially early expansion). I don't even really care about rewards, I just wanna play more and keep my friends who DO like MMOs interested longer.