
Originally Posted by
Ixon
Tbh, I just don't think people understand the direction or design of the game. It's almost always been this way. Like I said, this isn't a 24/7/365 game. It is purposefully designed to not take up your entire week and Yoshi-P has said in the past it is intended to be this way. They WANT you to play other games, they don't want you to be confined to a single game as other MMO's would force you. I've been playing since ARR, I have like 80% of the achievements done. On paper, there isn't a lot for me to do. I raid with my static three days a week, log in every now and then to do roulettes, level a job if I am in the mood, PVP, gold saucer(specifically TTT), then I log out. I enjoy that I have the freedom to play other things and not feel left out of something in this game. Expansions are all about story, some people didn't grind it out in 2-3 days and some took weeks to finish. There are people who still haven't cleared all the floors of the Savage Raid tier either. So in a month we will get new content, content that will tie us over till the next content, and so on and so forth.
Content that scales with each expansion would probably be a pain to balance. The closest you have is content that is still mildly relevant regardless of the expansion such as PotD/HoH, Eureka/Bozja, PVP, and anything else that is sync'd. Like it's been mentioned. They design content from new to veteran players, casual to hardcore. They try(not always succeeding let's be honest) to hit the middle ground while also ensuring it does not consume all your time. You could say that this is lazy game design, by not putting in more content whether required or optional(let's be real, if you are a real gamer all optional content is required lol), but it helps me not feel burnt on the game and get legitimately excited for new content.