




You only need 3 jobs to get the bonus. What about the 4th dps slot? Why should a job that can't save a run have lower dps than a job who can? All jobs should be close to each other but someone has to be at the bottom and it should be the jobs with the best utility.1. Because the 1% role bonus will always insure that everyone is represented.
2. Because mobility, healing and raise means absolutely nothing to most parties after 2 or 3 weeks of progression (if that). You don't balance a job based on how it plays when everyone is at there worst.
Graphics
MSQ
Viper
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote

