Quote Originally Posted by Liam_Harper View Post
Dps is always useful. oGCD's create faster, flowing gameplay. It's about time they accepted, embraced it and designed for that gameplay instead of putting their fingers in their ears and pretending we still Medica II spam.
No one has called DPS less than always useful. No one is asking for Medica II spam. But what is this "embracing" oGCDs even supposed to mean? If having to use GCD heals occasionally (and the bottleneck to DPSing Silver is referring to is not MP, but literally just your party's survival), a la Coils where we actually had more incoming damage than oGCDs alone could deal with, is so wretched... What then?

I'd much rather they embraced the current battle cleric design of DPS support with a wide array of healing spells to smoothly weave in.
How is that any different from what we have now? Do you just want healing to solely be oGCD (assuming you mean abilities, not spells, here) and we spend even more time just turreting?