Quote Originally Posted by Teno View Post
I agree, if anything toxikon as an oGCD would finally push people to use GCD heals, something SE has been somewhat wanting to do for ages. DPS remains the same and it might seem too strong on the healing side but as you said its mp cost would deter people and it would in fact add layer of depth as you would finally need to manage (or at least a little more) that pink resource.

This would definitely make the job much more appealing and feel busier with Eukrasia+GCD+Toxikon, almost like a combo (and we'd get to see more of this badass animation).
This doesn't solve the problem. GCD healing feels bad because you're only doing it for a DPS skill. Taking it off the GCD only forces it to be another DPS skill to be used on CD. Look at Aetherflow and Energy Drain debacle, you're squeezing out as many EDs as your kit will allow. Taking it away only makes the job feel clunky and punishing since you want to drop stacks for MP refresh as well. Tying healing to damage has not worked for SCH and the devs have been trying to delete it but only to bring back ED because without it, it's just overheal.

Same will go for SGE if they let Toxicon use Addersgall as a resource. It's 100% healthier for the job if they kept both of those resources separate.

I agree with some others, getting it through Rhizomata would make using it worthwhile since it generally sits there sometimes. That means you get a healing stack and a movement dps tool every 90s. I like that it's there for movement, but forcing GCD healing only turns it into a Misery situation where it's not worth it unless HAVE to use it which most of the time you can just use Taurchole or Haima. At least with WHM's limited oGCD kit, using a lily isn't the end of the world as its a direct heal with ST and AoE variants as opposed to a single target shield that will fall off.