I don't think FL would work well with just 2 teams, and getting sandwiched is usually completely avoidable.



I don't think FL would work well with just 2 teams, and getting sandwiched is usually completely avoidable.


I would really like to know how to avoid to getting sandwiched. Because its happening on my datacenter in nearly every match. That makes FL more random than the gold saucers mini cactpot.
And FL would work with 2 team very well. I dont see why you need 3 teams so bad. 2 bases and some minor changes on the map is all you need. That would decrease the RNG-factor by alot.
Needless to say, that the "Battle High"-buff make some jobs nearly impossible to kill, while they can kill you in no time. And still having roles (tanks, healers, dps) in PvP is still unbalanced, especially in a 1v1 fight.
Last edited by Caitlyn; 01-20-2022 at 07:57 PM.
- Queen of Heal 2022 -



Then you would probably often see situations where one team realizes it can steamroll the other and proceeds to do so for the entire rest of the match, ignoring all objectives and still dominating.I would really like to know how to avoid to getting sandwiched. Because its happening on my datacenter in nearly every match. That makes FL more random than the gold saucers mini cactpot.
And FL would work with 2 team very well. I dont see why you need 3 teams so bad. 2 bases and some minor changes on the map is all you need. That would decrease the RNG-factor by alot.


Then its at least balanced, because its still 24v24 and not 24v48. Do you really think its better when 2 teams are dominating the 3rd together?
Lets play this round. One team is aggressively attacking (or dominating) the other team. Ignoring all objectives. But a few people from the other team manages to going stealth and playing the objectives, while their team is still distracting the other. The dominating team will lose players slowly and newly spawned reinforcements are to far away. At the end, the dominated team will get more points than their attackers, because they manage to push them back or overwhelm them while playing the objectives in the meantime.
At the current state, FL is just a big guessing game.
You cant even be safe in your own base, because the invincible-buff only lasts 10s after spawn. But good luck defending your base after that.
You get sandwiched purely random. One faction picks the weakest faction, the other faction just goes totally enrage. Good luck defending against them.
And your most own team doesnt even know how to play FL. Defending points? Take out drones? Capture stuff? No, just chasing one enemy trought the entire map and got killed afterwards.
While you cant fix players, you can at least try to fix the game. Make it 2 teams, so there is no sandwich. Make bases safe (add turrets or a buff) and make some balance changes for jobs.
Until that, there is no chance to play FL seriously.
- Queen of Heal 2022 -

Ganging on the last place team early game is a strategy. It's to prevent them from being a contender in the late game.
For some reason though, everyone's instinct is to blame the 3rd party which I am highly confused about. Last place team does that whenever they get ganged on, and if there's a stalemate between the 2 teams with only 50 points to go for each of them one of those teams will blame the last place team for butting in.
The main problem is that people rely on the non leading team to be attacking the leading team. You're better off creating opportunities for your own team instead of waiting for the other team to create an opportunity for you. After all, none of the teams are playing for yours.
You should honestly be grateful that there's a 3rd team. They are your cushion when you fall behind. Frontlines is not like feast. If there was only 2 teams you'll see the losing side throw in the towel more quickly than what you see in games now, because frontlines is a snowballing game. As someone have mentioned in the thread already use the 3rd team to your advantage, but don't trust them to do the work for you.While you cant fix players, you can at least try to fix the game. Make it 2 teams, so there is no sandwich. Make bases safe (add turrets or a buff) and make some balance changes for jobs.
Thats literally not what happens though. what happens is that two teams at 1500 points fight against each other for the win and then 3rd team decides who wins by ganging up on one of them.Ganging on the last place team early game is a strategy. It's to prevent them from being a contender in the late game.
For some reason though, everyone's instinct is to blame the 3rd party which I am highly confused about. Last place team does that whenever they get ganged on, and if there's a stalemate between the 2 teams with only 50 points to go for each of them one of those teams will blame the last place team for butting in.
The main problem is that people rely on the non leading team to be attacking the leading team. You're better off creating opportunities for your own team instead of waiting for the other team to create an opportunity for you. After all, none of the teams are playing for yours.
You should honestly be grateful that there's a 3rd team. They are your cushion when you fall behind. Frontlines is not like feast. If there was only 2 teams you'll see the losing side throw in the towel more quickly than what you see in games now, because frontlines is a snowballing game. As someone have mentioned in the thread already use the 3rd team to your advantage, but don't trust them to do the work for you.
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