Quote Originally Posted by Shurrikhan View Post
Does it, though? The fall-off on blind/learner parties and the increase in ilvl requirements per week past a given raid tier's release are more significant here than in WoW, GW2, or the like. Moreover, considerably more value is locked behind weekly caps, especially for players who cannot yet (be that due to work schedules, learner party scarcity, or having already fallen behind on the ilvl grind as requirements exceed what can be met by crafted gear) do Savage.
This is such a stretch it made me laugh. I don’t play or know WOW but your statements about XIV raiding are patently false. I could come back 6 months later towards the end of a raid tier and just buy the MB gear in 5 mins, meld only the two slots that are guaranteed look at some guides and still find enough learner parties in PF to clear the tier. I’ve seen it happen for years.

Moreover, this assuming I wanted to do things the hard way. If you wanna join ffxiv recruiter or other data center specific raiding discords they always have statics recruiting for savage and they even have sections full of bored raiders that can help you clear no problem outside of a static context. They’re even BIS already so damage checks are a joke.

In fact it’s not surprising to find people who resub when the raid tier takes the loot limit off to clear it then and gear up in less than a week if they’re needing the BIS for an ultimate.

Like sure there’s people that ilvl limit their parties but those aren’t too common and let’s be real, it should be taken as a red flag. However, it’s possible that I’ve been doing this for so long a new player wouldn’t know all this and feel lost. As for the time cap, it’s exactly 2 and a half hours a week of game time to cap it and again, optional as the crafted gear is enough. However ppl tend to farm it because if they have time for savage, they have time for an expert roulette.