Instead of them bringing out savage they should have brought out alliance raid. I thought Yoshi said they wasn't going to bring out savage or ultimate and work on content.
Instead of them bringing out savage they should have brought out alliance raid. I thought Yoshi said they wasn't going to bring out savage or ultimate and work on content.
This is a weak argument. Experience in savage and ultimates is most relevant if you are going to critque them, especially so harshly, and with no proposed solutions.
Additionally. I've been raiding since 2.2. My raiders and I have lots of great memories. I also don't hide mine. My memories are out in the open for the world to see![]()
Yeah OK, you can easily find my main by looking up my FC. Look up my logs if you want. I think it's weird that someone with no Ultimate clears or have not cleared the last tier in its entirety is trying to gatekeep me though. Very weird.This is a weak argument. Experience in savage and ultimates is most relevant if you are going to critque them, especially so harshly, and with no proposed solutions.
Additionally. I've been raiding since 2.2. My raiders and I have lots of great memories. I also don't hide mine. My memories are out in the open for the world to see
Also, I never hid my logs so I'm even more confused by what you're trying to imply. This is an alt.
Last edited by Skiros; 01-06-2022 at 09:16 AM.
Just wanna chime in here. As someone who has been playing since 1.0 We pugged Coil every week when the timers reset. Sure they weren't as easy as raids nowadays but at the time coil came out that was basically the then version of the most difficult game content.
The feedback on one side was that people wanted harder content and other people wanted a bit easier end game content.
So SE started giving more variety in terms of difficulty (Hard/Extreme/Savage)
*EDIT*
Additionally I also wanna add that I am all for more variety in content. Having more choices is usually better. (Obviously this doesn't apply every time. Too many things can make things bloated and feel directionless)
But I don't get the derogatory description of casual players. Casual players are the bigger number of players. You might hear more from hardcore and serious players because those are usually the players who interact with the community who take time to read up on stuff and pitch ideas.
Not saying casuals don't do this but I am talking real casuals here. Those who don't read gaming news. those who play a game solely to play with their friends and just leave without making a post about it once they're done with a game.
And a lot of those people are people with jobs or a steady form of income. So they don't have or want to spend time on gaming. So yeah making the game accessible to that target audience is where a large chunk of their money comes from. But that is not a bad thing.
Last edited by Miiu; 01-06-2022 at 09:41 AM.
The other guy already got the part where you're blatantly lying about your "coil roulette" so I'm just gonna cover the Raid Finder VS Party Finder deal.I used to learn how to play classes in ARR by doing what I called a coil roulette. You just queued for the 4 most recent coils as people used to actually use the queue for this. A lot of japanese servers will use the queue for savage content currently. Problem is in the NA / EU servers no one uses it because we tend to want to gate keep what classes can join, what ilvl they have to be (typically set way higher than needed) and also to prevent new players from joining farm party / weekly clear party ect. Party finder is nothing more than a glorified gate keeping mechanic in actuality. NA / EU player base is actually pretty toxic it just tends to hide itself well.
NA/EU do use Party Finder because they're more toxic than JPN, but that's because NA/EU are filled with tons of players that, if Raid Finder were the only option, would queue up for "Duty Completion" while completely blind and expect to be carried. JPN players actually understand that "Practice" and "Duty Completion" mean two different things and that if you aren't ready for Duty Completion (in NA/EU terms, this means "I've wiped to the hard enrage"), you do NOT queue up for Duty Completion. NA/EU players don't care about that distinction and think it's 100% OK to trap parties and expect experienced players to carry them. Combine this with the fact that you don't get replacement players if you votekick someone from a Raid Finder instance and you wind up with NA/EU relying on Party Finder instead of Raid Finder. It is to gatekeep, but the people we want to gatekeep are the people who shouldn't be in the same party as us anyway.
If I've wiped to enrage on a boss and I know the whole fight and I want a clear, I have every right to host a party where the standard for entry is that you've wiped to enrage and know the whole fight and want a clear. I'm not trying to keep the new guy from experiencing content. I'm just trying to fill the party with 7 other players at the same experience level as me. The new guy needs to host or join a fresh prog party and learn the fight from scratch, the exact same way I did at first. If he wipes to enrage and I'm still trying to get my clear, then he's more than welcome in my group. But not before that.
It's amazing how so many people take the existence of clear parties personally...
It stops being something for you and me when my plate is literally just simplified so yours can exist to begin with
Nothing is being simplified though. this is what the game has been for almost a decade. Sure they adjusted their formula over the years to react to the demands of the playerbase and make use of an increased budget because of the growing success. And what we have now is much more extended then what we had to begin with.
Last edited by Miiu; 01-06-2022 at 07:55 PM.
Not to be rude- but the "casual" criticism has increased quite a bit with people coming from other games. The Devs have historically been supportive of casual playing and it concerns me this toxic attitude towards causal players is bleeding over from other places.
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