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  1. #1
    Player
    Akiudo's Avatar
    Join Date
    Sep 2015
    Posts
    514
    Character
    Narumi Akiudo
    World
    Alpha
    Main Class
    Bard Lv 90
    Quote Originally Posted by tearagion View Post
    What are you talking about? Buff classes scale more with player skill, assuming the only variable is cooperation (something that deteriorates usually the lower you go) SAM and BLM should be comparatively better the lower you go.
    exactly, better the lower you go, meaning not best at the absolute top otherwise they will allways be best at every level. that was my whole argument from the very beginning.
    (1)
    Last edited by Akiudo; 01-06-2022 at 06:25 AM.

  2. #2
    Player
    tearagion's Avatar
    Join Date
    Nov 2020
    Posts
    254
    Character
    Tearagi Eruzure
    World
    Gilgamesh
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Akiudo View Post
    exactly, better the lower you go, meaning not at the top at the absolute top otherwise they will allways be at the top at every level. that was my whole argument from the very beginning.
    The 'absolute top' can never be reliably measured, so SAM MCH and BLM should be marginally higher in rDPS
    (1)

  3. #3
    Player
    Akiudo's Avatar
    Join Date
    Sep 2015
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    514
    Character
    Narumi Akiudo
    World
    Alpha
    Main Class
    Bard Lv 90
    Quote Originally Posted by tearagion View Post
    The 'absolute top' can never be reliably measured, so SAM MCH and BLM should be marginally higher in rDPS
    so your solution to them potentially never being at the top at say the 98%+ level is to simply turn them into the class that is literally allways the strongest and than call that balance ?
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  4. #4
    Player
    tearagion's Avatar
    Join Date
    Nov 2020
    Posts
    254
    Character
    Tearagi Eruzure
    World
    Gilgamesh
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Akiudo View Post
    so your solution to them potentially never being at the top at say the 98%+ level is to simply turn them into the class that is literally allways the strongest and than call that balance ?
    What? "Marginally" as in, they aren't beaten by multiplicative buffs, but also aren't the clear dominant choice for every fight or player. Beyond that you get into other arguments like BLM should be the single highest rDPS in the game because they face the most challenges with positioning and uptime, but maybe some fights are less kind to melee etc. As it is now from a comfort-agnostic point of view there's no reason to take a SAM or a BLM over a RPR or a MNK because they don't contribute as much rDPS or utility, as such RPR and MNK need a nerf, or everything else needs a buff.
    (0)

  5. #5
    Player
    Akiudo's Avatar
    Join Date
    Sep 2015
    Posts
    514
    Character
    Narumi Akiudo
    World
    Alpha
    Main Class
    Bard Lv 90
    Quote Originally Posted by tearagion View Post
    no reason to take a SAM or a BLM over a RPR or a MNK because they don't contribute as much rDPS or utility
    and i agree with you by value of utility buffs. my whole point from the get go, which i quite clearly stated was that if we were to ignore utility and only look at rdps than i don't agree with your premise because its just "make them allways best so they aren't sometimes worse than some others" and yes, that doesn't change by making them "marginally allways the best". don't bring utility into this if my very first argument was "utility should be taken into account but rdps buffs alone are a bad reason"
    (1)