Quote Originally Posted by WaxSw View Post
The problem is how the mechanic is designed. Aetherflow as mechanic is designed with the idea of rewarding Sch with both damage and heals but in practice as both share resources and are given upfront it punishes Sch for engaging with one of its main healing systems (in a similar way Whm does) resulting in a job that doesnt really feel good especially when damage goes high, because instead of having a cohesive kit to tackle a variety of situations with synergies and such you just have a "good" healing system (non aetherflow ogcds and fairy) and the shitty healing system (Aetherflow) that you wanna minimize its uses.
AF is not designed to reward SCH with both healing & dmg. It's healing OR damage.

Pick one, as the situation allows it. If your group is less experienced, you will need more healing on AF. While when your group is good, you can chase after higher DPS.

Thus, SCH personal DPS relies partially on how well the group plays. Reminds you of our core buff, Chain Strat? How good that is depends heavily on how good the group is.

The alternative is SGE, with higher personal potencies, that is less group dependent and lacking in group DPS buffs, doing the heavy lifting themselves.

Which one you or I prefer, is subjective and personal.

The last thing I would want, is more homogenization.