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  1. #151
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Sebazy View Post
    It's pretty fair to say that he didn't want to ask the sort of questions that would either get a completely useless answer or worse, make SE less inclined to give him direct interviews in the future. It's not really fair to fault him for either of those points even if it did result in an unsatisfactory QA from our perspective.
    Respectfully to him at some point someone has to point out to the Emperor that they (i.e. healers) have no clothes and their systems aren't in sync with player wants (and they don't even sync with the stated goals of the developers).

    And it is extremely condescending of Mr. Happy to say that the only people who are upset with healing are people who are "overblown". I am not a serious raider by any means and even my casual @$$ can see that the system doesn't reward good play, it actively punishes it.
    (11)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  2. #152
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    I actually read this whole thread and it honestly looks like healers complaining there isn't enough damage (so they aren't required)... because the damage patterns are too avoidable, and thus the healing kits aren't required.

    Ok, fair enough. Then there are those that say that this is a casual game and shouldn't be balanced around the high end raiders..... tale as old as time.

    Game too easy for raiders.... or game too hard for casuals.

    Being a story based game, I see FFXIV as tending toward the "too easy" spectrum - and I don't think it's bad. Frankly, imo raiding in this game is pointless since the raiding rewards are pointless. I guess, I just don't think of FFXIV as a real raiding game... sure there are "higher end" or "more challenging" encounters... but there's no real raid loot to speak of... so, I don't know. I guess I just don't see a purpose or benefit of tuning the game further toward the raid end of the spectrum. Sure, it means those optimized players will probably be a bit bored or play with different comps.... ok. That is the minority of players, I suspect. If I still cared about raiding, I probably would be playing FFXIV for the story and raiding in a game that is really built for that playstyle.
    (0)

  3. #153
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Brandedblade View Post
    THe tipping point for me is when I get bored enough to play something else for a little bit and come back once my boredom is sated. There's more to this game then playing a healer, you find something else to do and come back once you're feeling up to the task again, or you don't come back and let all the people who still think healing is the hardest role take over your spot while you play something else.
    My static had to draw straws this expansion to see who had to play a healer. Healers are so unbelievably unfun to play that it's a punishment. I'd say that's a mite worse than "eh I'll play something else for a bit!"

    Healers are the only role in this game with a subset of the playerbase that thinks healing is so rocket science hard that it needs to be playable by a third grader or the sky will fall.

    Glare Glare Glare Glare Glare Glare Glare Glare Glare Glare Glare Glare Glare is Terrible. Game. Design.
    (13)

  4. #154
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Semirhage View Post
    My static had to draw straws this expansion to see who had to play a healer. Healers are so unbelievably unfun to play that it's a punishment. I'd say that's a mite worse than "eh I'll play something else for a bit!"

    Healers are the only role in this game with a subset of the playerbase that thinks healing is so rocket science hard that it needs to be playable by a third grader or the sky will fall.

    Glare Glare Glare Glare Glare Glare Glare Glare Glare Glare Glare Glare Glare is Terrible. Game. Design.
    Yeah that's about where my static is right now. Luckily I read the writing on the wall and switched off healer as my main in late ShB so I already had early dips on my DPS slot. But one of our healers is already trying to switch to DPS. The other, well, won't leave his beloved SCH behind but he's pretty sad about the state of things.
    (6)

  5. #155
    Player Aword3213's Avatar
    Join Date
    Nov 2020
    Posts
    863
    Character
    Eizen Aifread
    World
    Typhon
    Main Class
    Monk Lv 100
    Quote Originally Posted by Sebazy View Post
    What the heck are you even going on about? Are you desperately trying to find some kind of personal attack in everything I say?
    umm, no? what makes you think of that?


    I simply stated I was disappointed with Yoshida's responses in the Mr Happy interview.

    I then added that I felt that the Zepla interview was better. It felt less of a canned corporate response.

    Yes, I have already addressed that. You see, my replies were about the statement that was intentionally twisted by many others. My first reply towards you wasn't even pointing finger at you in the slightest. While it's true I should have use a better pronoun to prevent confusion, the full contenxt of my reply was meant to correspond with my initial reply.

    I don't even understand why you felt the need to explain again when my first reply towards you already stated that "I understand the arguement that they failed to deliver the healing intensity we've been promised, but it's disheartnening to see people resort to twisting the statement from the developers just to make strong arguement."

    I know what you're trying to say and my statement has acknowledged the discrepcy between the official statement and in game environment. I simply wanted to get back to my original topic: the citation.

    That's why in my second reply I said"feel free to judge Yoshida all you want." We've still yet to see what we've been promised, and they deserved to be called out and critized. It's within your right and I don't even plan on arguing. Then you brought out Zelpha. Speculation is not my strong suit, so I decided to just leave you at that.

    I simply want to get very clear about the topic of my original post and now "I'm desperately trying to find some kind of personal attack in everything I say? "

    I think I could say the same to you



    If you think I'm trying to imply that you are amongst the Gordias interview preachers, I'm not. I'm simply providing an example of where people genuinely and clearly are twisting the developers words and context. It's clarity, not accusation.
    That "Thanks" at the end of your post is certainly, totally, absolutely not snarky at all.



    *edit* you know what? Don't answer that. I'm just going to treat you the same way that you try to treat others here. Enjoy
    You're welcome to, though I don't know what you're getting at. You're mad because I play UNO card on others?
    (0)

  6. #156
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    985
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Aword3213 View Post
    Then perhapes current healing isn't meant for you?

    Things change. Old healer design keeps away certain groups of people. New healer design draws in new groups groups of people, but alienates the others.

    Maybe it's your turn to get alienated?
    Frankly I don't see why I should be alienated. Why should the people who want to play the role be alienated because the devs want to cater to the people who don't want to play the role in the first place?

    Do not misunderstand me, I am all for getting more people into enjoying healing and having a bigger healing player base. How SE has done it, is where I take my disagreements. Instead of easing new players into a harder role they made the role easy and give little to no reward for getting good at it.

    There is a middle ground.
    (8)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  7. #157
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Aword3213 View Post
    That "Thanks" at the end of your post is certainly, totally, absolutely not snarky at all.
    Then I suggest you get a grip of both your feelings and the English language itself before you come here swinging big words around like they mean anything.

    Quote Originally Posted by Aword3213 View Post
    You're welcome to, though I don't know what you're getting at. You're mad because I play UNO card on others?
    No, because you are clinically incapable of accepting when you are wrong.

    Case in point: I corrected a statement of yours here

    It's a trait you share with a few people on here. Funnily enough the same tiny little group that does their utmost to decry, discredit and derail so much of the conversation here.

    I look forward to you arguing your way out of that one. Make it entertaining.

    Thanks
    (7)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  8. #158
    Player
    AFuzzyMu11in's Avatar
    Join Date
    Aug 2013
    Posts
    319
    Character
    Tiramisa Damsela
    World
    Behemoth
    Main Class
    Scholar Lv 90
    Quote Originally Posted by ApolloGenX View Post
    I actually read this whole thread and it honestly looks like healers complaining there isn't enough damage (so they aren't required)... because the damage patterns are too avoidable, and thus the healing kits aren't required.

    Ok, fair enough. Then there are those that say that this is a casual game and shouldn't be balanced around the high end raiders..... tale as old as time.

    Game too easy for raiders.... or game too hard for casuals.

    Being a story based game, I see FFXIV as tending toward the "too easy" spectrum - and I don't think it's bad. Frankly, imo raiding in this game is pointless since the raiding rewards are pointless. I guess, I just don't think of FFXIV as a real raiding game... sure there are "higher end" or "more challenging" encounters... but there's no real raid loot to speak of... so, I don't know. I guess I just don't see a purpose or benefit of tuning the game further toward the raid end of the spectrum. Sure, it means those optimized players will probably be a bit bored or play with different comps.... ok. That is the minority of players, I suspect. If I still cared about raiding, I probably would be playing FFXIV for the story and raiding in a game that is really built for that playstyle.
    And the thing is 90% of healers even hybrid casual/competitive players like myself still find healing fun/tough at times. Statics are not the basis, i don’t use them. I enjoy glare/broil/malefic weaving it’s perfect. I love that the scholar opener “optimized” is CS ED bam. No complex order of buttons no, specific timing, no changing up between different raids for uptime, I get to press broil and focus on planning for mechanics. AOE coming are we all stacked soil, is soil going to heal us up enough? Ok fey. Another while soil is down and fey? indom all those down maybe broil illumination into broil eT into succor? who knows this is fun this what healers currently enjoy when they are not forced to super optimize for X reasons

    Quote Originally Posted by Semirhage View Post
    My static had to draw straws this expansion to see who had to play a healer. Healers are so unbelievably unfun to play that it's a punishment. I'd say that's a mite worse than "eh I'll play something else for a bit!"

    Healers are the only role in this game with a subset of the playerbase that thinks healing is so rocket science hard that it needs to be playable by a third grader or the sky will fall.

    Glare Glare Glare Glare Glare Glare Glare Glare Glare Glare Glare Glare Glare is Terrible. Game. Design.
    This is such an overstatement one glare/broil cookie clicker is fun for most people and two you are not just pressing those buttons you are WEAVING behind them. My BPM stays active always i don’t get downtime ever.
    (0)
    Last edited by AFuzzyMu11in; 12-30-2021 at 03:19 AM.

  9. #159
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    657
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by AFuzzyMu11in View Post
    And the thing is 90% of healers even hybrid casual/competitive players like myself still find healing fun/tough at times. .
    You talk a lot about yourself and say 90% of the playerbase is like you but in reality you dont have the data to prove it and if anything this whole forum is a proof against that claim, so where your 90% data come from to claim all of the healers just want a class to be designed for lazy people who want to do well without effort?

    No complex order of buttons no, specific timing, no changing up between different raids for uptime
    Literally the job still has all of that (even if its now as braindead as it can get), you have specific timings for skills like chain stratagem and heals, the "complex" order of buttons is not present in the game but you could argue that depending on the heal intensity is still present and caster uptime strats have been around since ever and wont be gone soon, in fact for healer right now its more impotant than ever now they have gotten rid of the caster gcd delay, what you ask for literally goes against what healers are: casters (so classes that need to stand still to gain uptime) that are efficient with heals (time based mechanics) not easy classes for lazy players that don't want to learn, in fact no class should be like that
    (2)
    Last edited by WaxSw; 12-30-2021 at 05:00 AM.
    Quote Originally Posted by IttyBitty View Post
    Emnity management is a group responsibility, HP management is a group responsibility, Mitigation is a group responsibility ,DPS is a group responsibility
    Anybody saying "I only want to <x>" just tells me they are lazy and selfish.

  10. #160
    Player
    AFuzzyMu11in's Avatar
    Join Date
    Aug 2013
    Posts
    319
    Character
    Tiramisa Damsela
    World
    Behemoth
    Main Class
    Scholar Lv 90
    Quote Originally Posted by WaxSw View Post
    You talk a lot about yourself and say 90% of the playerbase is like you but in reality you dont have the data to prove it and if anything this whole forum is a proof against that claim, so where your 90% data come from to claim all of the healers just want a class to be designed for lazy people who want to do well without effort?

    Literally the job still has all of that (even if its now as braindead as it can get), you have specific timings for skills like chain stratagem and heals, the "complex" order of buttons is not present in the game but you could argue that depending on the heal intensity is still present and caster uptime strats have been around since ever and wont be gone soon, in fact for healer right now its more impotant than ever now they have gotten rid of the caster gcd delay, what you ask for literally goes against what healers are: casters (so classes that need to stand still to gain uptime) that are efficient with heals (time based mechanics) not easy classes for lazy players that don't want to learn, in fact no class should be like that
    Because when I compare my dps on raids/trials with act etc versus that on fflogs i see i fall in the 75th percentile often. I don’t upload my logs so don’t bother checking pretty sure only stuff up there is some random old jank from when i was much worse or didn’t know fights.

    And you couldn’t be more wrong about uptime stuff. Sure there is positioning ahead of time but with slide casting it’s very easy to do that. I’m talking about the random order of buttons to fulfill a 90 second window opener, which does not exist for healers thankfully. If you think broil chain broil EDX3 is hard or optimized like raiders want then okay. I see their cries daily and memes. I’m not lazy, i’m not selfish, i just want to focus on mechanics and pressing my healing buttons not some rigid order to optimize everything.
    (0)
    Last edited by AFuzzyMu11in; 12-30-2021 at 05:24 AM.

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