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  1. #1
    Player
    ApolloGenX's Avatar
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    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    I actually read this whole thread and it honestly looks like healers complaining there isn't enough damage (so they aren't required)... because the damage patterns are too avoidable, and thus the healing kits aren't required.

    Ok, fair enough. Then there are those that say that this is a casual game and shouldn't be balanced around the high end raiders..... tale as old as time.

    Game too easy for raiders.... or game too hard for casuals.

    Being a story based game, I see FFXIV as tending toward the "too easy" spectrum - and I don't think it's bad. Frankly, imo raiding in this game is pointless since the raiding rewards are pointless. I guess, I just don't think of FFXIV as a real raiding game... sure there are "higher end" or "more challenging" encounters... but there's no real raid loot to speak of... so, I don't know. I guess I just don't see a purpose or benefit of tuning the game further toward the raid end of the spectrum. Sure, it means those optimized players will probably be a bit bored or play with different comps.... ok. That is the minority of players, I suspect. If I still cared about raiding, I probably would be playing FFXIV for the story and raiding in a game that is really built for that playstyle.
    (0)

  2. #2
    Player
    AFuzzyMu11in's Avatar
    Join Date
    Aug 2013
    Posts
    319
    Character
    Tiramisa Damsela
    World
    Behemoth
    Main Class
    Scholar Lv 90
    Quote Originally Posted by ApolloGenX View Post
    I actually read this whole thread and it honestly looks like healers complaining there isn't enough damage (so they aren't required)... because the damage patterns are too avoidable, and thus the healing kits aren't required.

    Ok, fair enough. Then there are those that say that this is a casual game and shouldn't be balanced around the high end raiders..... tale as old as time.

    Game too easy for raiders.... or game too hard for casuals.

    Being a story based game, I see FFXIV as tending toward the "too easy" spectrum - and I don't think it's bad. Frankly, imo raiding in this game is pointless since the raiding rewards are pointless. I guess, I just don't think of FFXIV as a real raiding game... sure there are "higher end" or "more challenging" encounters... but there's no real raid loot to speak of... so, I don't know. I guess I just don't see a purpose or benefit of tuning the game further toward the raid end of the spectrum. Sure, it means those optimized players will probably be a bit bored or play with different comps.... ok. That is the minority of players, I suspect. If I still cared about raiding, I probably would be playing FFXIV for the story and raiding in a game that is really built for that playstyle.
    And the thing is 90% of healers even hybrid casual/competitive players like myself still find healing fun/tough at times. Statics are not the basis, i don’t use them. I enjoy glare/broil/malefic weaving it’s perfect. I love that the scholar opener “optimized” is CS ED bam. No complex order of buttons no, specific timing, no changing up between different raids for uptime, I get to press broil and focus on planning for mechanics. AOE coming are we all stacked soil, is soil going to heal us up enough? Ok fey. Another while soil is down and fey? indom all those down maybe broil illumination into broil eT into succor? who knows this is fun this what healers currently enjoy when they are not forced to super optimize for X reasons

    Quote Originally Posted by Semirhage View Post
    My static had to draw straws this expansion to see who had to play a healer. Healers are so unbelievably unfun to play that it's a punishment. I'd say that's a mite worse than "eh I'll play something else for a bit!"

    Healers are the only role in this game with a subset of the playerbase that thinks healing is so rocket science hard that it needs to be playable by a third grader or the sky will fall.

    Glare Glare Glare Glare Glare Glare Glare Glare Glare Glare Glare Glare Glare is Terrible. Game. Design.
    This is such an overstatement one glare/broil cookie clicker is fun for most people and two you are not just pressing those buttons you are WEAVING behind them. My BPM stays active always i don’t get downtime ever.
    (0)
    Last edited by AFuzzyMu11in; 12-30-2021 at 03:19 AM.

  3. #3
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    657
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by AFuzzyMu11in View Post
    And the thing is 90% of healers even hybrid casual/competitive players like myself still find healing fun/tough at times. .
    You talk a lot about yourself and say 90% of the playerbase is like you but in reality you dont have the data to prove it and if anything this whole forum is a proof against that claim, so where your 90% data come from to claim all of the healers just want a class to be designed for lazy people who want to do well without effort?

    No complex order of buttons no, specific timing, no changing up between different raids for uptime
    Literally the job still has all of that (even if its now as braindead as it can get), you have specific timings for skills like chain stratagem and heals, the "complex" order of buttons is not present in the game but you could argue that depending on the heal intensity is still present and caster uptime strats have been around since ever and wont be gone soon, in fact for healer right now its more impotant than ever now they have gotten rid of the caster gcd delay, what you ask for literally goes against what healers are: casters (so classes that need to stand still to gain uptime) that are efficient with heals (time based mechanics) not easy classes for lazy players that don't want to learn, in fact no class should be like that
    (2)
    Last edited by WaxSw; 12-30-2021 at 05:00 AM.
    Quote Originally Posted by IttyBitty View Post
    Emnity management is a group responsibility, HP management is a group responsibility, Mitigation is a group responsibility ,DPS is a group responsibility
    Anybody saying "I only want to <x>" just tells me they are lazy and selfish.

  4. #4
    Player
    AFuzzyMu11in's Avatar
    Join Date
    Aug 2013
    Posts
    319
    Character
    Tiramisa Damsela
    World
    Behemoth
    Main Class
    Scholar Lv 90
    Quote Originally Posted by WaxSw View Post
    You talk a lot about yourself and say 90% of the playerbase is like you but in reality you dont have the data to prove it and if anything this whole forum is a proof against that claim, so where your 90% data come from to claim all of the healers just want a class to be designed for lazy people who want to do well without effort?

    Literally the job still has all of that (even if its now as braindead as it can get), you have specific timings for skills like chain stratagem and heals, the "complex" order of buttons is not present in the game but you could argue that depending on the heal intensity is still present and caster uptime strats have been around since ever and wont be gone soon, in fact for healer right now its more impotant than ever now they have gotten rid of the caster gcd delay, what you ask for literally goes against what healers are: casters (so classes that need to stand still to gain uptime) that are efficient with heals (time based mechanics) not easy classes for lazy players that don't want to learn, in fact no class should be like that
    Because when I compare my dps on raids/trials with act etc versus that on fflogs i see i fall in the 75th percentile often. I don’t upload my logs so don’t bother checking pretty sure only stuff up there is some random old jank from when i was much worse or didn’t know fights.

    And you couldn’t be more wrong about uptime stuff. Sure there is positioning ahead of time but with slide casting it’s very easy to do that. I’m talking about the random order of buttons to fulfill a 90 second window opener, which does not exist for healers thankfully. If you think broil chain broil EDX3 is hard or optimized like raiders want then okay. I see their cries daily and memes. I’m not lazy, i’m not selfish, i just want to focus on mechanics and pressing my healing buttons not some rigid order to optimize everything.
    (0)
    Last edited by AFuzzyMu11in; 12-30-2021 at 05:24 AM.

  5. #5
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    657
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by AFuzzyMu11in View Post
    Because when I compare my dps on raids/trials etc versus that on fflogs i see i fall in the 75th percentile often. I don’t upload my logs so don’t bother checking pretty sure only stuff up there is some random old jank from when i was much worse or didn’t know fights.

    And you couldn’t be more wrong about uptime stuff. Sure there is positioning ahead of time but with slide casting it’s very easy to do that. I’m talking about the random order of buttons to fulfill a 90 second window opener, which does not exist for healers thankfully. If you think broil chain broil EDX3 is hard or optimized like raiders want then okay. I see their cries daily and memes. I’m not lazy, i’m not selfish, i just want to focus on mechanics and pressing my healing buttons not some rigid order to optimize everything.
    Quoting my signature: "Anybody saying "I only want to <x>" just tells me they are lazy and selfish."

    I haven't mentioned logs or anything, I'm talking about where do you get that 90% of the playerbase agrees with you when you dont have any poll or data to back you up and if anything the data you could get from social media and forums like this one proves you wrong, logs dont show that, they just show performance not satisfaction so idk what youre on about.

    But following your logic you say " i see i fall in the 75th percentile often" yet on the same phrase you say "there is some random old jank from when i was much worse" ok so what it is then? You have actual logs that are worth taking into acount as data by your flawed logic or there is jank there only? Why dont show them if they serve as proof for your argument?
    (9)
    Last edited by WaxSw; 12-30-2021 at 05:46 AM.
    Quote Originally Posted by IttyBitty View Post
    Emnity management is a group responsibility, HP management is a group responsibility, Mitigation is a group responsibility ,DPS is a group responsibility
    Anybody saying "I only want to <x>" just tells me they are lazy and selfish.

  6. #6
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by WaxSw View Post
    Quoting my signature: "Anybody saying "I only want to <x>" just tells me they are lazy and selfish."

    I haven't mentioned logs or anything, I'm talking about where do you get that 90% of the playerbase agrees with you when you dont have any poll or data to back you up and if anything the data you could get from social media and forums like this one proves you wrong, logs dont show that, they just show performance not satisfaction so idk what youre on about.

    But following your logic you say " i see i fall in the 75th percentile often" yet on the same phrase you say "there is some random old jank from when i was much worse" ok so what it is then? You have actual logs that are worth taking into acount as data by your flawed logic or there is jank there only? Why dont show them if they serve as proof for your argument?
    I'm the OP author of that thread where your sig comes from and I remembered that post very fondly.

    It is pretty funny looking back on it and what some of the players were saying then vs now.
    (2)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  7. #7
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by AFuzzyMu11in View Post
    This is such an overstatement one glare/broil cookie clicker is fun for most people and two you are not just pressing those buttons you are WEAVING behind them. My BPM stays active always i don’t get downtime ever.
    Yes yes, we all know you think that weaving a healing spell 2-3 times per minute is action-packed gameplay because you're a troll whose entire gimmick is pretending to be every single Sylphie stereotype FFXIV has ever churned out.

    Meanwhile, I leveled my WHM and spent most of my time pressing one button over and over and over and over and over and over and over again, barely healing, and hoping once I hit level 90 for my role quest I'd never see the word Glare ever again.
    (7)
    Last edited by Semirhage; 12-31-2021 at 03:04 AM.

  8. #8
    Player
    AFuzzyMu11in's Avatar
    Join Date
    Aug 2013
    Posts
    319
    Character
    Tiramisa Damsela
    World
    Behemoth
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Semirhage View Post
    Yes yes, we all know you think that weaving a healing spell 2-3 times per minute is action-packed gameplay because you're a troll whose entire gimmick is pretending to be every single Sylphie stereotype FFXIV has ever churned out.

    Meanwhile, I leveled my WHM and spent most of my time pressing one button over and over and over and over and over and over and over again, barely healing, and hoping once I hit level 90 for my role quest I'd never see the word Glare ever again.
    I love how you think I'm a troll, when I'm telling you straight up, putting on some really hype music like big doe by moe/ family ties by Kendrick etc and pressing broil into fey, broil into illumination, boril into protraction, etc chain etc etc is actually fun for me. I really do enjoy it, I sorta understand why some of you guys don't because your generally just bored with the game and not taking in the experience for the experience I think. But to me in "my opinion" it is fun. I like constantly moving my character etc. But you have to understand I'm the type of person who can play an RPG to something like "The King" by YFN in a tales/rpg and run back and up down an hallways for 100 XP when it takes 2500 to level up per 3 minute fight. Seeing numbers get bigger, seeing the numbers of your enemy go down, as you get stronger, seeing your own skill improve as you can just start to style on bosses by just outplaying them doing little movement, because you perfect your positioning etc or you just over level them, that is fun to me in a RPG. The fact that you can see yourself improve and just dog down bosses/mobs that gave u problems before.
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