Quote Originally Posted by Undeadfire View Post
Atonements need to be tuned up to make it worth doing 4x Atonement again.
Why so? Classes rotation changes every expansion, i dont get why ppl are so obsessed with the 4 atonement rotation that wasnt even intended from the start, just something ppl found out and SE didnt fixed.

Quote Originally Posted by Undeadfire View Post
In fact why even bring the job the way it currently is?
Because ppl play with the jobs they like the most, that what the majority of the players do. Not everyone is Omnitank, and no one will exclude someone just because they're a Paladin or avoid DRKs because they need more group mitigation. If you talk about prog, the one that will be hurted the most in my perspective is GNB that is painful to align with the party and the levels on clunkyness on the job are trough the roof. Despite the charts showing a higher DPSs this is only true while they're already farming the bosses.

Quote Originally Posted by Undeadfire View Post
FoF burst is even pretty terrible, the job lacks any potential burst to sync with raid cooldowns
Just not true, FoF as 60 gcd syncs very fine with Trick attack and Chain Strat specially, making up for the need to crit on Atones and ogcds to sustain the DPSs trough out the fight. Also it is veeeery hard to mess up the rotation and even if you do the unbuff atonement window serves as a perfect spot to adjust that.

Even if you start with the -16/-17 FoF Rotation wich is optional.