Results 1 to 10 of 315

Hybrid View

  1. #1
    Player
    Abomination713's Avatar
    Join Date
    Sep 2014
    Posts
    81
    Character
    Wyznberk Zwynbrodasyn
    World
    Cactuar
    Main Class
    Paladin Lv 90
    Quote Originally Posted by IcyPrisoner View Post
    Only thing Pld needs is slight increased of dmg. Dmg is not as important as tank, Yes i do agree that the extra damage does help to clear faster but so does utility i.e healers can do more dmg without healing (in Raids). Pld will always be the lowest dps tank because it has the brings the alot of utility to the table and it has 8 GCD on Range of course you gonna be the lowest dps tank. what do you think that SE gonna do? I think alot this stems from the last couple xpacs were PLD was Overpowered about people are hurt from the changes. War and PLD got alot QoL and drk got one little change and you complaining about tiny bit of damage, Just blows my mind really
    PLD has never been overpowered and were a joke until 4.0 (when we could finally block magic attacks). I know this cause I've been maining them since 2.0. Remember Flash? Stance Dancing? Tank stance at 40? I remember all of them. You people love to throw that term "utility" around and you don't even understand what that means. Cover is a useless ability outside of very specific instances where you can use it for cheese and that's only with a static, Passage of Arms is only used for very specific area wide attacks from bosses that allow everyone to get together, we are the only tank that can stun lock at will with Shield Bash and the only time that has ever been relevant is during Leviathan, we are the only tank that does not benefit from using our group protect ability (Divine Veil) and the only one that has a weird heal gate on it for literally no reason (which makes no sense since if I'm trying to use the ability it's obviously not for me so why even stop me from using it when I want to?). The one skill that really is great at utility is Clemency and that got nerfed hard this expansion for no reason when they lowered the potency by 200 (yet all healing potency in the game went up for healers) and they took away the 50% increased heals during Requiscat so now if we have to use Clemency for any reason during our Magic phase, we waste a stack and have nothing to show for it.

    The 8 ranged GCD is only at level 90. Before that it was 5 and you have to remember that we have to be in range of the enemy to even start our Magic phase. Most of the time we never leave the enemy's side while casting it so can you even call it a ranged attack most of the time? Would be nice if we could cast Requiscat at range.
    (4)
    Last edited by Abomination713; 12-28-2021 at 04:32 AM.

  2. #2
    Player
    IcyPrisoner's Avatar
    Join Date
    Dec 2021
    Posts
    3
    Character
    Atsuko Shiro
    World
    Twintania
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Abomination713 View Post
    PLD has never been overpowered and were a joke until 4.0 (when we could finally block magic attacks). I know this cause I've been maining them since 2.0. Remember Flash? Stance Dancing? Tank stance at 40? I remember all of them. You people love to throw that term "utility" around and you don't even understand what that means. Cover is a useless ability outside of very specific instances where you can use it for cheese and that's only with a static, Passage of Arms is only used for very specific area wide attacks from bosses that allow everyone to get together, we are the only tank that can stun lock at will with Shield Bash and the only time that has ever been relevant is during Leviathan, we are the only tank that does not benefit from using our group protect ability (Divine Veil) and the only one that has a weird heal gate on it for literally no reason (which makes no sense since if I'm trying to use the ability it's obviously not for me so why even stop me from using it when I want to?). The one skill that really is great at utility is Clemency and that got nerfed hard this expansion for no reason when they lowered the potency by 200 (yet all healing potency in the game went up for healers) and they took away the 50% increased heals during Requiscat so now if we have to use Clemency for any reason during our Magic phase, we waste a stack and have nothing to show for it.

    The 8 ranged GCD is only at level 90. Before that it was 5 and you have to remember that we have to be in range of the enemy to even start our Magic phase. Most of the time we never leave the enemy's side while casting it so can you even call it a ranged attack most of the time? Would be nice if we could cast Requiscat at range.
    Lol do you know the meaning of "couple" it means two
    oh please do inlight me about "utility"
    wow 1 skill that is useless, you have Two options to mitigation aoes 3 if you including reprisal one more then every other tank.
    Clemency really? do you think any pld in this chat room actually use clemency in raid, 200 potency +buff is not really a lose when you get self sustian on every holy spirit which which doesnt actually cost your dmg so free healing without no penalty, i would happy trade 200 potency for a free 1600 potency of healing if you use all 4 holy spirits
    well thats on you then there loads fight that you can use 4 gcds at range For I.e E5S for the thunder bird and its still more then the other tanks
    (1)

  3. #3
    Player
    Abomination713's Avatar
    Join Date
    Sep 2014
    Posts
    81
    Character
    Wyznberk Zwynbrodasyn
    World
    Cactuar
    Main Class
    Paladin Lv 90
    Quote Originally Posted by IcyPrisoner View Post
    Lol do you know the meaning of "couple" it means two
    oh please do inlight me about "utility"
    wow 1 skill that is useless, you have Two options to mitigation aoes 3 if you including reprisal one more then every other tank.
    Clemency really? do you think any pld in this chat room actually use clemency in raid, 200 potency +buff is not really a lose when you get self sustian on every holy spirit which which doesnt actually cost your dmg so free healing without no penalty, i would happy trade 200 potency for a free 1600 potency of healing if you use all 4 holy spirits
    well thats on you then there loads fight that you can use 4 gcds at range For I.e E5S for the thunder bird and its still more then the other tanks
    What about PLD's that aren't 82 yet? They lost 200 potency and the 50% increased heals as well and don't have Holy Sheltron/Spirit/Circle to rely on when shit goes wrong. It's not all about you. It's pretty funny how PLD having ranged attacks makes them OP, yet we are dead last in the DPS department even with all those extra hits that others tanks can't do. Yep, sure makes sense!

    You do also know that Clemency isn't just used for us, right? There have been plenty of times where i had to use it to save a healer when things went wrong in a fight or keep the DPS alive in a dungeon if the healer died. I use Clemency on other more than I do on myself.
    (3)
    Last edited by Abomination713; 12-28-2021 at 06:12 AM.

  4. #4
    Player
    IcyPrisoner's Avatar
    Join Date
    Dec 2021
    Posts
    3
    Character
    Atsuko Shiro
    World
    Twintania
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Abomination713 View Post
    What about PLD's that aren't 82 yet? They lost the 50% increased heals as well and don't have Holy Sheltron/Spirit/Circle to rely on when shit goes wrong. It's not all about you. It's pretty funny how PLD having ranged attacks makes them OP, yet we are dead last in the DPS department even with all those extra hits that others tanks can't do. Those sure do add up!
    Who reviews a job at 82, when most of the content you will be doing will be the full job at 90?? Leveling is different matter when this fourm is about the lvl 90
    and did you even read on what i said "Only thing Pld needs is slight increased of dmg". Yes atm Pld is dead last because there no real down time or you have move away from the bosses for more then a gcds or two in the fight. when you get into the new savage thats when it will become more valueable
    (0)

  5. #5
    Player
    Abomination713's Avatar
    Join Date
    Sep 2014
    Posts
    81
    Character
    Wyznberk Zwynbrodasyn
    World
    Cactuar
    Main Class
    Paladin Lv 90
    Quote Originally Posted by IcyPrisoner View Post
    Who reviews a job at 82, when most of the content you will be doing will be the full job at 90?? Leveling is different matter when this fourm is about the lvl 90
    and did you even read on what i said "Only thing Pld needs is slight increased of dmg". Yes atm Pld is dead last because there no real down time or you have move away from the bosses for more then a gcds or two in the fight. when you get into the new savage thats when it will become more valueable
    Hope you don't go into any level synced content that's below level 82 than....
    (3)

  6. #6
    Player
    Undeadfire's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Nova' Dragon
    World
    Phoenix
    Main Class
    Paladin Lv 92
    Quote Originally Posted by IcyPrisoner View Post
    Yes atm Pld is dead last because there no real down time or you have move away from the bosses for more then a gcds or two in the fight. when you get into the new savage thats when it will become more valueable
    This is nonsense, Paladin required optimising in Savage fights if it were to remotely defeat Dark Knight in Shadowbringers, otherwise it's rotation would be all over the place completely making it a dead weight in it's de-synced rotation. Top/High tier raid groups learn to uptime strategies over time of progression, driving out Paladin if it were to stay as it is. DPS is always going to remain a dominant force in 14 raids, having one extra raid group utility will not push it up.

    It's only dead because it's DPS is horribly bad while optimised, if it's not optimised you can stretch the DPS length 500-700 difference.

    Holy Sheltron/Holy Spirit/Circle self healing are grossly overestimated on their capability, and failing to understand Holy Spirit/Circle do not have a choice when to use. Sheltron/Intervention? You have to keep their cooldowns on a rotated roll, or you're already losing value holding when needed. These abilities aren't a free system to pop, 12s Regen, 4 sec Damage taken for Sheltron/Intervention, 8s damage taken reduction for Intervention vs 24-25s points melee uptime gain to afford their cost.
    (6)
    Gae Bolg Animus 18/04/2014

  7. #7
    Player
    NeoDivinity's Avatar
    Join Date
    Jul 2017
    Posts
    79
    Character
    Red Divinity
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Abomination713 View Post
    You people love to throw that term "utility" around and you don't even understand what that means. Cover is a useless ability outside of very specific instances where you can use it for cheese and that's only with a static, Passage of Arms is only used for very specific area wide attacks from bosses that allow everyone to get together, we are the only tank that does not benefit from using our group protect ability (Divine Veil) and the only one that has a weird heal gate on it for literally no reason . The one skill that really is great at utility is Clemency and that got nerfed hard this expansion for no reason when they lowered the potency by 200 (yet all healing potency in the game went up for healers) and they took away the 50% increased heals during Requiscat so now if we have to use Clemency for any reason during our Magic phase, we waste a stack and have nothing to show for it.

    The 8 ranged GCD is only at level 90. Before that it was 5 and you have to remember that we have to be in range of the enemy to even start our Magic phase. Most of the time we never leave the enemy's side while casting it so can you even call it a ranged attack most of the time? Would be nice if we could cast Requiscat at range.

    Welp not entirely truth, if you main PLD since 2.0 as you say i might also know that Passage of Arms Buff persists even if u cancel the channeling, so it is useful in almost any Raid AoE specially since it's a OGCD, Divine Veil still have the healgate but its super strong and now we have the ability to proc it w/o depending on the Healer nor having to cast Clemency.

    Clemency that is not that nerfed since we always had to pick weather to heal or DPS, the difference is that now we have plenty of Mana to spare and the adjustment to magic status makes up for the potency nerfs, what is clear to see if look at numbers and the fact that Holy Spirit hit like a truck now.

    Utility means that you have a kit that can approach a situation with various options at hand, not that you use all of them everytime.

    About the ranged combo, cmon, even with only 2 primals and a normal raid tier we can see the advantage to being able to pre req and finish the combo outside of the melee range.

    Just like the other Tanks of course we have useless abilites for Endgame content ffs Warrior got an AoE Upheavel so yeah Shield bash and Cover are super niche but still if you need'em there they are, maybe u can use to help a newbie healer out on a dungeon or something i dont know.

    All that said, yeah the only thing PLD needs right now is a slight damage buff or we wait to see how stats will scale with him.


    Quote Originally Posted by Abomination713 View Post
    Hope you don't go into any level synced content that's below level 82 than....
    This is just trolling, every class has issues if not on the most recent level cap. With this mentality we would be asking for buffs on glatiator lvl 15
    (3)
    Last edited by NeoDivinity; 12-28-2021 at 10:46 AM.

  8. #8
    Player
    Abomination713's Avatar
    Join Date
    Sep 2014
    Posts
    81
    Character
    Wyznberk Zwynbrodasyn
    World
    Cactuar
    Main Class
    Paladin Lv 90
    Quote Originally Posted by NeoDivinity View Post
    This is just trolling, every class has issues if not on the most recent level cap. With this mentality we would be asking for buffs on glatiator lvl 15
    How is it trolling? Just because you don't understand simple concepts like PLD no longer having the ability to boost their heals by 50% anymore and you can't use the excuse that we have Holy Sheltron/Spirit/Circle as to why the 50% increased heals were taken away, doesn't mean it's a troll. I bet you think people that want the heal gate removed on Divine Veil are trolls too, huh?

    It was a great utility and there were times I ruined my own DPS to save Requiscat for those increased heals to make sure the party survived when I had to. Now we can't do that anymore.
    (0)

  9. #9
    Player
    NeoDivinity's Avatar
    Join Date
    Jul 2017
    Posts
    79
    Character
    Red Divinity
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Abomination713 View Post
    PLD no longer having the ability to boost their heals by 50% anymore

    I ruined my own DPS to save Requiscat for those increased heals to make sure the party survived when I had to. Now we can't do that anymore.
    Are you for some reason trying to replace the Healers in your group? Of crouse not having heal gate on Divine Veil would be nice but yet now is very easy to selfproc and if you're talking synced content like Ultimates, ffs no one pops AoE defensives on the fly, its very scripted when you should use it when doing this type of content. So no, using it below 90 wouldnt be a problem.

    If you really like Clemency so much you should know that on a Melee DPS on lvl 90 with 570ish item level the ability even unbuffed heals almost 1/4 of its HP, if it crits you heal 2/4 of your party member health, more than that would be super broken. You can test it yourself.

    If PLD have some issues i assure you Clemency isnt one of them
    (2)
    Last edited by NeoDivinity; 12-29-2021 at 03:19 PM.