Results 1 to 10 of 315

Hybrid View

  1. #1
    Player
    NeoDivinity's Avatar
    Join Date
    Jul 2017
    Posts
    79
    Character
    Red Divinity
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Abomination713 View Post
    You people love to throw that term "utility" around and you don't even understand what that means. Cover is a useless ability outside of very specific instances where you can use it for cheese and that's only with a static, Passage of Arms is only used for very specific area wide attacks from bosses that allow everyone to get together, we are the only tank that does not benefit from using our group protect ability (Divine Veil) and the only one that has a weird heal gate on it for literally no reason . The one skill that really is great at utility is Clemency and that got nerfed hard this expansion for no reason when they lowered the potency by 200 (yet all healing potency in the game went up for healers) and they took away the 50% increased heals during Requiscat so now if we have to use Clemency for any reason during our Magic phase, we waste a stack and have nothing to show for it.

    The 8 ranged GCD is only at level 90. Before that it was 5 and you have to remember that we have to be in range of the enemy to even start our Magic phase. Most of the time we never leave the enemy's side while casting it so can you even call it a ranged attack most of the time? Would be nice if we could cast Requiscat at range.

    Welp not entirely truth, if you main PLD since 2.0 as you say i might also know that Passage of Arms Buff persists even if u cancel the channeling, so it is useful in almost any Raid AoE specially since it's a OGCD, Divine Veil still have the healgate but its super strong and now we have the ability to proc it w/o depending on the Healer nor having to cast Clemency.

    Clemency that is not that nerfed since we always had to pick weather to heal or DPS, the difference is that now we have plenty of Mana to spare and the adjustment to magic status makes up for the potency nerfs, what is clear to see if look at numbers and the fact that Holy Spirit hit like a truck now.

    Utility means that you have a kit that can approach a situation with various options at hand, not that you use all of them everytime.

    About the ranged combo, cmon, even with only 2 primals and a normal raid tier we can see the advantage to being able to pre req and finish the combo outside of the melee range.

    Just like the other Tanks of course we have useless abilites for Endgame content ffs Warrior got an AoE Upheavel so yeah Shield bash and Cover are super niche but still if you need'em there they are, maybe u can use to help a newbie healer out on a dungeon or something i dont know.

    All that said, yeah the only thing PLD needs right now is a slight damage buff or we wait to see how stats will scale with him.


    Quote Originally Posted by Abomination713 View Post
    Hope you don't go into any level synced content that's below level 82 than....
    This is just trolling, every class has issues if not on the most recent level cap. With this mentality we would be asking for buffs on glatiator lvl 15
    (3)
    Last edited by NeoDivinity; 12-28-2021 at 10:46 AM.

  2. #2
    Player
    Abomination713's Avatar
    Join Date
    Sep 2014
    Posts
    81
    Character
    Wyznberk Zwynbrodasyn
    World
    Cactuar
    Main Class
    Paladin Lv 90
    Quote Originally Posted by NeoDivinity View Post
    This is just trolling, every class has issues if not on the most recent level cap. With this mentality we would be asking for buffs on glatiator lvl 15
    How is it trolling? Just because you don't understand simple concepts like PLD no longer having the ability to boost their heals by 50% anymore and you can't use the excuse that we have Holy Sheltron/Spirit/Circle as to why the 50% increased heals were taken away, doesn't mean it's a troll. I bet you think people that want the heal gate removed on Divine Veil are trolls too, huh?

    It was a great utility and there were times I ruined my own DPS to save Requiscat for those increased heals to make sure the party survived when I had to. Now we can't do that anymore.
    (0)

  3. #3
    Player
    NeoDivinity's Avatar
    Join Date
    Jul 2017
    Posts
    79
    Character
    Red Divinity
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Abomination713 View Post
    PLD no longer having the ability to boost their heals by 50% anymore

    I ruined my own DPS to save Requiscat for those increased heals to make sure the party survived when I had to. Now we can't do that anymore.
    Are you for some reason trying to replace the Healers in your group? Of crouse not having heal gate on Divine Veil would be nice but yet now is very easy to selfproc and if you're talking synced content like Ultimates, ffs no one pops AoE defensives on the fly, its very scripted when you should use it when doing this type of content. So no, using it below 90 wouldnt be a problem.

    If you really like Clemency so much you should know that on a Melee DPS on lvl 90 with 570ish item level the ability even unbuffed heals almost 1/4 of its HP, if it crits you heal 2/4 of your party member health, more than that would be super broken. You can test it yourself.

    If PLD have some issues i assure you Clemency isnt one of them
    (2)
    Last edited by NeoDivinity; 12-29-2021 at 03:19 PM.