I mean you can go in with 1 tank and all healers too...DPS not needed? They took 3 dancers for that and the pld helped heal...one healer would have been far more efficient lol
I mean you can go in with 1 tank and all healers too...DPS not needed? They took 3 dancers for that and the pld helped heal...one healer would have been far more efficient lol
The dancers healed with an OGCD.
Problem with those instant death things in Bojza is they completely negated the Honors for Healing and HP and made 10 stacks of Damage Honors king.I am fervently hoping that the savage tier continues to use damage down; it was refreshing to see DPS actually care about doing mechanics properly.
Though I admit, I actually rather liked the Delubrum Reginae "Twice-Come Ruin" (or the savage variant's "Thrice-Come Ruin"). It was forgiving -- screw up a mechanic and you were put on probation rather than instantly vuln stack'd or damage down'd. But repeatedly mess up a mechanic and you just plain died. No "the healer should've healed me through this", you just get Doom and you're gone.
It was like the perfect combination -- to my taste, at least -- of forgiving ("Okay, you screwed this up once; you're on probation, buddy") and unforgiving ("Welp, you die now.").
What's the point of extra HP and healing if someone is going to die in 2 hits?
Last edited by Deceptus; 12-23-2021 at 10:41 AM.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
Yeah they healed with a OGCD but dnc dps is horrible lol.... Using an actual healer and other DPS and letting the paladin DPS instead of heal would have been FAR FAR more efficient than that.
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