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  1. #31
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Mikey_R View Post
    They were never going to make major changes to jobs in the normal raid patch, we will have to wait until the savage raid before they make changes like that.
    This isn't entirely correct. In fact this is the first x.01 patch since at least ARR (since ARR didn't have a 2.01 patch) wherein there were zero job adjustments. You could argue how major the adjustments were, but they did pull some jobs up from launching in a bad state into something viable. And given the state of the forums, very few players appear to be satisfied with the state in which monk launched. So it's fair to have anticipated some adjustments here, as well as potency changes for jobs like dancer and summoner that are underperforming in their roles.

    Quote Originally Posted by Ransu View Post
    hahahahahahahahahahahaa *breathes in* hahahahahahahahahahahahaha.

    SSS is worthless. If it was an ability instead of a weaponskill I'd agree with you, but as it stands, being locked to the GCD makes it a worthless disengage when all the other melee's have real disengages that are oGCD's and backstep. A minor speed boost and a half okish potency on a move thats on the GCD is not what I would call great.
    Six Sided Star is decent enough to use before you limit break since the windup animation for the attack is longer than 5 seconds. But I do agree that it's a largely useless skill.
    (1)

  2. #32
    Player
    Akantorz's Avatar
    Join Date
    Sep 2021
    Posts
    28
    Character
    Kintra Shadestalker
    World
    Sargatanas
    Main Class
    Samurai Lv 90
    I don't understand how so many people can sit on the forums and assume they are the majority in the opinion of anything. Do any of you talk to anybody in game, or on other forums?

    I've seen more monks leveling my GNB from 81-90 than I have in my entirety of the first two months of shadowbringers. You guys also quote ff logs for how successful the changes are without mentioning how many people are submitting, and then giving us player numbers for monk. I took a statistics class, I know how statistics manipulation works, tell us how many people submitted logs between normal and savage of previous expansions and let's compare those numbers to how we are faring so far. None of you have done that, which only leads me to believe you are intentionally being disingenuous, which would explain your behavior on the forums.

    You've been in an echo chamber for so long, you believe yourself to be those who truly suffer, and yet, you fail to seek the wisdom of others. So nobody posts here because they know they can't change your mind, so they'll just do it how they always have, by playing or not playing the class to get the message across. I'll be playing monk myself when I'm not tanking for my FC, but that might take some time, since I need to level it from 51 and I need to gear my tank and level warrior so that I have multiple tank options.

    I'm sorry you don't like the changes, but it's very clear they have struggled to make this class work and it never did fundamentally. Other classes had their entire identities stripped from them (DRK) but you don't see them flooding other job threads or lashing out at people. In fact, you almost never see anyone say that they are happy with DRK changes. Yet I constantly talk to people in game that like the monk changes and cite it as the reason they are now playing monk. You are not the voted representatives of every monk player in the game, you are a handful of people who constantly spam threads about wanting the positionals back. Stop acting like you speak for everybody or that you are the only "True monk mains" (NO TRUE SCOTSMAN....), you play a game that let's you have all the jobs on one character. You should be trying to play them all, if you can only like one job, you might be the problem, not the game. I like nearly every job, and any job I have issues with are usually minor issues that only need slight fixes. DRK is the only exception as I love the class, but it's in a pretty bad state right now to where it is awful to play in dungeons and only passible in raids/trials due to dps.

    But whatever, you'll probably put words in my mouth like you do for everyone else or someone compare positionals to BLM for the 50th time and not see the irony of your posts.
    (7)

  3. #33
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Akantorz View Post
    Snip
    There's a very large consensus from MNK mains online as well as Youtubers and Streamers who have covered MNK and played it in the past or still did in SHB/ still do.
    I dunno what else you want, the one going against the grain here trying to sound like an authority is you and the other anti-positional ones.

    And yes if you've played MNK as a main since ARR then you're more of a '' true MNK main '' than someone who just started it in EW or who just messed around with it a little in previous expansions.
    Just like how high-end raiders who have mained Tanks since the beginning have more of a say and are essentially an authority on Tanks.
    At least they are also usually humble enough to recognize that it doesn't translate everywhere and while they may have opinion on Healers for example they won't speak as authorities on Healers.
    (9)

  4. #34
    Player
    Akantorz's Avatar
    Join Date
    Sep 2021
    Posts
    28
    Character
    Kintra Shadestalker
    World
    Sargatanas
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Kolsykol View Post
    There's a very large consensus from MNK mains online as well as Youtubers and Streamers who have covered MNK and played it in the past or still did in SHB/ still do.
    I dunno what else you want, the one going against the grain here trying to sound like an authority is you and the other anti-positional ones.

    And yes if you've played MNK as a main since ARR then you're more of a '' true MNK main '' than someone who just started it in EW or who just messed around with it a little in previous expansions.
    Just like how high-end raiders who have mained Tanks since the beginning have more of a say and are essentially an authority on Tanks.
    At least they are also usually humble enough to recognize that it doesn't translate everywhere and while they may have opinion on Healers for example they won't speak as authorities on Healers.
    While I do agree that those who have spent more time usually have a better understanding of Class identity (Or job identity in the case of FF14), that's not always true. Furthermore, this isn't a fighting game, it isn't hard to learn classes or understand previous iterations of a class with just a little digging.
    Furthermore, many of you keep saying "A very large consensus..." WHERE? I see no surveys, I see no links, all I ever see is this quote. For all I know you could be pulling this out of your rear, citations needed. If want an example, I have looked up opinions on monk changes on youtube, several of the "Monk mains" I watched said that the positional changes didn't bother them, but they want the chakra system to be cleaner, a few did want positionals back, and a good portion were glad they were gone, so that some new blood might finally start playing the class.

    Other youtubers who main tanks and healers are EXTREMELY relieved that we are losing more positionals and hopes they get replaced with mechanics that revolve around the player managing resources, not landing RNG positionals against the beyblade boss. I understand you might love positionals, but from what I've seen, read, and heard on youtube, discord, in-game, and on other forums, they are glad they are gone. I can't imagine the nightmare that is balancing positionals for the devs. The sheer amount of times you need to adjust the numbers based on whether they may be reasonable to hit during raids or dungeons is atrocious.

    It also doesn't help that every suggestion I've seen to make them easier to land has been the equivalent of adding more Riddle of Earth stacks, but then you guys complain about button bloat on Samurai?

    Meanwhile every other class gets more complex as they level, ShB monk got easier as you leveled it with true north stacks and riddle of Earth stacks.

    That being said, I have enjoyed other games takes on monk, but FF14 has struggled to make Monk feel like Monk for a while, so while EW Monk is still rough around the edges, it's at least on the right track.
    (3)

  5. #35
    Player
    Saito_'s Avatar
    Join Date
    Dec 2013
    Location
    Ul'Dah
    Posts
    33
    Character
    Saito Sagara
    World
    Odin
    Main Class
    Monk Lv 80
    Positionals are anterrible mechanic. I‘m actually very happy about the current state of monk.
    (5)

  6. #36
    Player
    Kiteless's Avatar
    Join Date
    Aug 2013
    Posts
    432
    Character
    Bluethroat Cantus
    World
    Mateus
    Main Class
    Gunbreaker Lv 89
    Quote Originally Posted by Saito_ View Post
    Positionals are anterrible mechanic. I‘m actually very happy about the current state of monk.
    Cool. There are 4 other melee DPS that don't have that as a major part of their identity for you to play then.
    (12)

  7. #37
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Kiteless View Post
    Cool. There are 4 other melee DPS that don't have that as a major part of their identity for you to play then.
    I don't like dancing, plz remove dancing on DNC .
    Simon says too big brain for me ((.
    (7)

  8. #38
    Player
    Saito_'s Avatar
    Join Date
    Dec 2013
    Location
    Ul'Dah
    Posts
    33
    Character
    Saito Sagara
    World
    Odin
    Main Class
    Monk Lv 80
    You did not read my second sentance did you? You seem very frustrated about the recent changes, maybe you should try out different jobs too. If you are so much into positionals, I think DRG has still 4 of them, give it a shot, you may like it.
    (5)

  9. #39
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,533
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Akantorz View Post
    I've seen more monks leveling my GNB from 81-90 than I have in my entirety of the first two months of shadowbringers.
    I've levelled PLD, MNK and BLM to 90 and got MCH part way there mainly doing current level dungeons, in that entire time I've probably seen 1 or 2 Monks. Even during the various roulettes every day etc, Monk and Ninja are the jobs I think I have seen the least. Which does happen to line up with FFLogs data. Of course, this is all just from one perspective, just like yours is from another perspective and they entirely contradict each other. As you should be well aware, personal experience does not give an accurate picture of the whole.

    The most common consensus I have seen, which has been universal, is the period between PB windows being boring/lackluster. Positionals is an easy way to fix that. Just have the potencies we have now be the positional potency and then divide up the potency loss from SP and DEM between the rest. If you want every positional back, 20 potency on every weapon skill, if you want it back on all but Raptor, 30 potency each. This doesn't require adding new moves, the DPS is going to be the same as it is now and you keep the people who have been playing Monk for years happier.

    Not every job has to be able to be played by everyone, there needs to be jobs that fit the whole spectrum to cater to all needs. Monk having loads of positionals was a niche it filled in the sea of melee that have barely any. Why should that be taken away.
    (4)

  10. #40
    Player
    Xau's Avatar
    Join Date
    Nov 2013
    Posts
    244
    Character
    Nial Niffelh
    World
    Phoenix
    Main Class
    Monk Lv 90
    Quote Originally Posted by Akantorz View Post
    snip
    to date i have leveled three jobs(gnb mnk and mch) and so far the amount of monks i have seen on lvl 81-90 dungeons can be counted whit a single hand, on the leveling process i only seen... 1 monk(i exclude myself ofc), and on endgame dungeons i only seen like 3 monks, and on ex trials is very rare to see anyone playing monk, to the point someone found suprising to see a monk player(me), i could have done over 100 dungeons since ew released, and yet monk is almost not played from what i have seen
    even a fc mate droped monk due to them not understanding how monk rotation works(they where never a mnk main, but is someone who tends to raid savage)
    (2)
    Last edited by Xau; 12-22-2021 at 05:23 PM.

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