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  1. #1
    Player
    Noraiga's Avatar
    Join Date
    Jun 2017
    Posts
    55
    Character
    Noraiga Celesteis
    World
    Omega
    Main Class
    Monk Lv 90
    I don't understand how patient some fellow monks are, really kudos to you fighting peacefully with those same manipulators who come here saying that we are the minority who like positionals on MNK.
    SSS is not worthless it is just niche, you like it or not it is what it is, compare to Anatman who is very close to worthless.
    (8)

  2. #2
    Player
    HappyHubris's Avatar
    Join Date
    Jun 2016
    Posts
    426
    Character
    Pocket Hubris
    World
    Leviathan
    Main Class
    Bard Lv 94
    Quote Originally Posted by Noraiga View Post
    those same manipulators who come here saying that we are the minority who like positionals on MNK.
    You mean Square Enix? Pretty much every job is getting "streamlined" but BLM.
    (1)
    Last edited by HappyHubris; 12-22-2021 at 05:55 AM.

  3. #3
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Noraiga View Post
    I don't understand how patient some fellow monks are, really kudos to you fighting peacefully with those same manipulators who come here saying that we are the minority who like positionals on MNK.
    SSS is not worthless it is just niche, you like it or not it is what it is, compare to Anatman who is very close to worthless.
    Being niche doesn't make it good.
    (2)

  4. #4
    Player
    ssunny2008's Avatar
    Join Date
    Mar 2014
    Posts
    577
    Character
    Micela Arzur
    World
    Shiva
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Marxam View Post
    After doing the new raids with some average tanks, I'm starting to understand the changes to positionals. The boss moves so often and the tanks don't know how to position them and most of the time you are stacked with the tanks to maintain uptime due to raid mechanics.
    The 2nd boss has a full ring. (Positionals doesn´t matter in normal contentn anyway...)

    Away from that, bad plays or bad players overall shouldn´t justify changes or removals of existing and working gameplay-mechanics, no matter if it´s about positionals now or has been about ressource-management, the tankstance and other stuff in the past. This is not how balancing works and always shows a middlefinger to players which played the class for its gameplay.

    Positionals are definately not a bad thing. Tanks are bad if they turn the boss around for no reason and in kind of tanking a lot of inexperience is flying around here anyway.

    Quote Originally Posted by Windwalker View Post
    Im glad positionals are few, gives you more time to focus on what the boss is doing rather than staring at your hotbars. If i would want a mnk change, i would want Six sided star and Anatman to be reworked, both are pretty much useless.

    A simple fix for Six Sided star would be to give it a backwards jump, similiar to the dragoon or the Samurai
    I can´t get your point... i have my eyes on the hotbar if i´m not used to my rotation, not positionals. Actually positionals gave you the advantage to get used to your rotation better. Maybe it´s no thing for you, but the flow with the overall musclememory has become pretty much a selfrunner since you prepositioned for the next skill which told you "You´re at the side from the boss, Twinsnake time!" somehow.

    And what´s the point to change SSS into a backjump? Why does everything has to be the same 123, engage, disengage, etc.? MNK has been a unique class in a lot of ways and the most stuff is already gone. How about we delete MNK and create Samurai 2.0 or Dragoon - Estinien edition! Maybe Ninja the worse generation, oh wait... it´s what we´ve imo!
    Unique and niche skills bring variety to the game. Stop this homogenization or play another class, really....

    Quote Originally Posted by Ransu View Post
    Being niche doesn't make it good.
    It´s such a great argument, i really don´t know what to say.... ...... ..........................

    I´ve already told you that SSS has its possibilities and MNK downtime-advantages with it against any other class. You don´t like it, fine... but it doesn´t make SSS a bad skill in any way.
    (8)
    Last edited by ssunny2008; 12-22-2021 at 08:16 AM.