I played MAAAAAANY MMORPGs in my life... and i can say that thats how 90% of the MMO Dev teams balance classes out there.
Limited and Exclusive content that gets removed from game is Wasted Content and Developer time in the long run.
Change my Mind. (You can't)
Oh you guys, I'm laying off my DRK for a bit to level up GNB to do my part before patch 6.01 and finally got to mess with Heart of Corundum.
HOC is very nice for a short mitigation CD, the 18.8% of HP Bar Heal that kicks in after 20s or when health drops below 50% feels so good, use it and don't have to worry about it. Doesn't ever feel like a waste because of the heal condition of 20s or 50% or below health.
I just saw someone suggest Oblation restore MP when you're hit. I would love that tbh, especially since you can put it on other people. It would be a cooler Blood Price that would reward you for defending other people or yourself.
It would basically be Blood Price 2.0, I'd definitely vouch for that.
I don't mind Oblation restoring Mana from being hit either, if we can't have a bit more HP Sustain then at least let us have more Mana for TBN, Edge/Floods to kill the Mob Packs and Bosses faster.
If DRK is destined to suffer and maybe die in battle then let us take our enemies down with us quicker.
Seeing the thread about pld being the weakest is really eye opening. Pld’s only gotten stronger in terms of mitigation and utility but just because it does less damage it’s somehow the worst tank now. And how someone can think pld’s issues are never addressed and constantly shit on is just beyond me. Almost everyone can agree that pld was the best tank overall in ShB. But now they are shit just because they aren’t the second highest dps all the while having the most utility, good passive sustain, and holy sheltron mitigating up to 30% damage on a short cd.
The part about passage of arm being useless is most baffling. It’s probably the best ability in the game in terms of job fantasy and function.
I would like if Blood Weapon gave lifesteal, and Oblation made us recover MP when hit. Then add a cure or regen when TBN breaks. Maybe give Dark Mind some more usage, and when you pair it with TBN, it gives you regen.I don't mind Oblation restoring Mana from being hit either, if we can't have a bit more HP Sustain then at least let us have more Mana for TBN, Edge/Floods to kill the Mob Packs and Bosses faster.
If DRK is destined to suffer and maybe die in battle then let us take our enemies down with us quicker.
If all those things happened, I would be more than happy. Even with the current rotation.
Last edited by Sazuzaki; 12-18-2021 at 10:49 AM.
Yeah, they really have no reason to complain. At least their job HAS a lot of identity. There's gonna be a balance patch that buffs them anyway.Seeing the thread about pld being the weakest is really eye opening. Pld’s only gotten stronger in terms of mitigation and utility but just because it does less damage it’s somehow the worst tank now. And how someone can think pld’s issues are never addressed and constantly shit on is just beyond me. Almost everyone can agree that pld was the best tank overall in ShB. But now they are shit just because they aren’t the second highest dps all the while having the most utility, good passive sustain, and holy sheltron mitigating up to 30% damage on a short cd.
The part about passage of arm being useless is most baffling. It’s probably the best ability in the game in terms of job fantasy and function.
I'll say only nice things about Square Enix and DRK Devs if that happens... hopefully by next week's balance patch 6.01, even if it's just 1 or 2 of those things mentioned that addresses HP Sustain. If they nerf anything else it's gonna get ugly.I would like if Blood Weapon gave lifesteal, and Oblation made us recover MP when hit. Then add a cure or regen when TBN breaks. Maybe give Dark Mind some more usage, and when you pair it with TBN, it gives you regen.
If all those things happened, I would be more than happy. Even with the current rotation.
Last edited by ArthurATDayne; 12-18-2021 at 11:03 AM.
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