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  1. #1
    Player
    Keagian's Avatar
    Join Date
    Aug 2013
    Posts
    82
    Character
    Keagian Lowell
    World
    Cactuar
    Main Class
    Gunbreaker Lv 100
    At this point, I've already given up. We've complained and voiced our woes time and time again but they don't listen.

    Yoshida straight up lied to our faces like it was the most natural thing to do.

    I'm done with trying to get the Dev's to listen and give them feedback. As Yoshida already shown, they only listen to what they want to hear or read. So if they don't give a flying fuck, then they can go fuck themselves.
    (14)

  2. #2
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    They should just buff the shit out of TBN. Make it a meme. All would be forgiven.

    (4)

  3. #3
    Player
    ArthurATDayne's Avatar
    Join Date
    Oct 2021
    Posts
    152
    Character
    Arthur-at Dayne
    World
    Excalibur
    Main Class
    Dark Knight Lv 90
    I'm still in awe of how Lame level 82 Oblation and level 84 Enhanced Unmend is, like I've known real people who spent an hour in the restroom hiding from work come up with better shit than this.

    Really incredible, it's like whoever did the Dark Knight Endwalker changes went the extra mile/kilometer/yalm to make this the Lamest Possible Unrewarding Uninspiring Job Experience to Level 90.

    Suggestions that won't alter too much of the class mechanics:

    Level 82 Integrate Oblation's 10% damage reduction into The Blackest Night when bubble pops or expires 5 Seconds Reduced Damage Taken Effect, Hell, make it 15% or have a small Heal over Time whatever, will save on a Skill and Keybind too.

    The 10-15% Reduced Damage Taken will only have a total of 20 seconds uptime per 60 seconds because The Blackest Night can only be used 4 Times Per Minute due to 15 Second CD. If The Dark Knight takes enough damage to pop that TBN shield long before TBN's 7 second duration, it's a pretty damn good sign the player is going to need to hit some other mitigation cooldown soon anyway. Ease of Use, Quality of Life Improvement and Improved short cooldown tank mitigation in line with PLD/GNB/WAR upgrades.

    Level 84: Living Shadow acquires Trait Move Your Ass and immediately Moves his or her ass to the enemies and starts fighting instead of posing and catwalking wasting time. This will at least be better than Enhanced Unmend LMAO

    Level 86 and 88: The same increases potency of Melee & Living Shadow attacks with some Messages from SE "We're Sorry, Hope this Makes Up In Some Way"

    Level 90: Shadowbringer replaces Bloodweapon, 2 Charges of Shadowbringer 60 second Cooldown OGCD Line AOE or AOE attack. Each use restores 25-50 Blood/1500-3000 Mana, Usable while under Darkside or Mana < 3000 (low mana situation). Kit Interaction in Meaningful Way, Part of Rotation in Meaningful Way, DONE.

    Level 90: Living Shadow II, Your Living Shadow Now uses Shadowbringer instead of Flood of Shadow while still remembering to immediately Move His/Her Ass in a fight instead of posing and doing everything obnoxiously slow.

    Could even Make Living Shadow II also trigger a decent Heal Over Time Regen that lasts 24 second duration on Dark Knight so it's not just a glorified DOT skill that is useless when Boss takes a break and players have to disengage, or Mobs die early. Yeah, now it's a DOT and a HOT on a 2 minute timer. If that's too much, could even make it a 12 second Regen or a 20 second reduced damage taken buff, there's plenty of ways to make it more than just a glorified DOT.
    (5)
    Last edited by ArthurATDayne; 10-15-2021 at 04:29 AM.

  4. #4
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    DRK need a change of course, the job it's a disappoinment not only for those who loved the older versions but for those who expected the job evolved with new mechanics increasing the cohesion of the kit on the current Desing, something that SE has totally failed to deliver. DRK in EW will have the next issues:

    - Darkside it's a useless mechanic, 100% brainless uptime, no management, nothing whatsoever making his gauge remain useless.
    - underwhelming gameplay pace, DRK will still based on having a huge burst and doing absolutely nothing around 45s aggravated by Delirium being squeezed in such burst window, DRK will spend around 75% of the time using soul eater combo and a occasional Bloodspiller only.
    - dismissed Delirium feedback, the skill that was the engine of the WAR rip-off complains still remain as a poor inner release cheap copy, Bloodspiller spam is still awful.
    - DRK being WAR rip-off is getting enchanced, WAR will get more APM and combined that DRK have no new mechanics the similitude between both jobs pace it's going to be almost the same with the difference that WAR have an actual cohesive gameplay.
    - Blood weapon still have the same problems as SHB, hard to fit 5 skills under his duration and aoe spells due not being affected by skill speed will never hit 5 uses under his duration.
    - living dead not having a kit to support his downsides, the jobs needs at least half of the WAR self healing capabilitys to make at least the skill being viable and not be a healer resources black hole withouth changing it.
    - underwhelming living shadow and his gauge representation totally useless.
    - plunge trait it's basically a joke and a waste of a leveling skill spot for the job expansion.
    - underwhelming shadowbringer addition adding nothing but a generic oGCD that doesn't contribute on making DRK more unique.
    - awful leveling experience with some necessary skills learned to late.
    - Dark mind being a niche skill, mostly useless in most situations.

    Some would disagree but I firmly believe that DRK need a rework, several skills need to be repurpose and his actual "mechanics" reconsidered since right now almost all of them could be removed and wouldn't change at all how the job works.
    (11)
    Last edited by shao32; 10-15-2021 at 04:37 AM. Reason: Grammar and wording

  5. #5
    Player
    Kaixern's Avatar
    Join Date
    Jul 2021
    Posts
    107
    Character
    Arkhon Dullgaroth
    World
    Ragnarok
    Main Class
    Dark Knight Lv 100
    It just feels weird at one point.

    Whenever people speak about the gameplay issues of Dark Knight it's like people pretend to not understand sometimes, whenever it's devs or players.

    "I think that the class is lacking in class identity"
    "Not at all the class is viable!"
    "What? no i meant that the gameplay was clunky"
    "Of course not, the animation is really good looking!"
    "Wait what?...nevermind, what i mean to say is that the class has no real synergy compared to before, the skills feels like someone took what was left at the bottom of the barrel even if they didn't fit together at all and painted them in purple, black and red and called it a day."
    "I see now....You want to do more damage! You just want your class to be better than the others!"
    "I give up..."
    "Which means there is no problem with this class!"

    To summarize: potency, animation, and viability is good, just give us some class identity.
    The goal is not to go back to heavensward or stormblood, just saying that even with their defaults, at least those class builds had some coherence and class identity.
    (If i'm telling something wrong or anything, feel free to rectifiy what i said/correct me)
    (6)
    Last edited by Kaixern; 10-15-2021 at 04:37 AM.

  6. #6
    Player
    Agner's Avatar
    Join Date
    Oct 2014
    Location
    Garleans set my house on fire
    Posts
    76
    Character
    Rivane Azhcrove
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Kaixern View Post
    snip
    The mega tl;dr for DRK is: Functional, but boring.

    It's always been clunky to some degree, but it was endearing and fun before. I'd even apply that for 4.0—it was clunky as hell, but I never wanted to play another tank! With ShB and other upcoming changes, I don't even know if I want to bother leveling it anymore.

    I will confess my post prior was incredibly harsh and mean-spirited, but it genuinely just feels like this job was purely adjusted only for balance. It doesn't feel like any love/artistry/creativity was put into it. I'd play a job that was complete garbage in balance as long as I found it fun, even if it meant shooting myself in the foot—and ideally there would be a middle ground found for that kind of thing.
    (9)
    Last edited by Agner; 10-15-2021 at 08:02 AM.

  7. #7
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,426
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Yoshi P in one of his interviews even said that the team has heard no real concerns about blood weapon or living dead from the community.

    That interview alone should tell you that our 6+ years of complaining about LD and 4+ years about blood weapon are literally falling on deaf ears.

    I only hope that the feedback that the people who participated in the media tour gets heard as I know several content creators who went voiced their concerns on blood weapon and Living dead along with self healing.
    (16)

  8. #8
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Derio View Post
    That interview alone should tell you that our 6+ years of complaining about LD and 4+ years about blood weapon are literally falling on deaf ears.
    Their ears were not deaf to our cries.
    That would mean they heard them and didn't care.
    Our cries have never reached their ears, and that is good feedback for us because it shows the way we've been trying to get their attention hasn't been working.

    IDK how to best signal boost our voices from here, but we shouldn't just do what we have been for the last 6+ years and expect it to work now.
    (8)

  9. #9
    Player
    Shin96's Avatar
    Join Date
    Feb 2021
    Posts
    540
    Character
    Revon Ackerman
    World
    Spriggan
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by ItMe View Post
    Their ears were not deaf to our cries.
    That would mean they heard them and didn't care.
    Our cries have never reached their ears, and that is good feedback for us because it shows the way we've been trying to get their attention hasn't been working.

    IDK how to best signal boost our voices from here, but we shouldn't just do what we have been for the last 6+ years and expect it to work now.
    There's no evidence for either. DRK has been consistently screwed over since its inception in HW. I think the developers might be in a comfortable spot, where they know that all attempts at fixing the problems they've caused have fallen flat.

    Imagine dealing with a problem everytime until you have found a decent solution. That's where they are. But DRK in 6.0 proves that they have grown too complacent and rather avoid anything which would make them re-do the process.

    DRK is a remnant of the 3.0 complexity. Whatever they do at this point it will never ever, be on par with 3.0 DRK. As we will never go back to those times, it's safe to say the expansion of this job won't be all too much exciting; nothing we haven't seen before.

    And 6.0 DRK is as an absolute insult. At no point would I see myself revisiting this job. I already haven't bought Endwalker and will enjoy what's left of my sub. Main is a main, Reaper has nothing on that.
    (4)

  10. #10
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Shin96 View Post
    There's no evidence for either.
    What do you mean?
    He literally told Mr Happy they hadn't heard about the community's desires and ideas for blood weapon fixes.
    That mean his ears aren't deaf to our ideas, but that we haven't been heard.
    What do you mean "evidence for either?"
    (0)

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